Phrecia feedback

Of course the total amount of people playing causes in general more scarcity like i said here

"If you would go to at least hctrade you would notice something. Items are actually valuable there. The economy, outside of just in general scarcity, isn't a shit show. Because you don't have people hiding fourth vow and stuff thats actually good on their filters and only picking up divines/mageblood type items."

That wasn't my point though. You cant grind maps like that in a hc environment because you will likely die because most people that grind like that will get tired and die.

The point I'm trying to make is people that will get to maps. lets say its 10 hours a day just to make it cover more people. They will min max their farming strategy and grind completely ridiculous stuff like putting hundreds of rogue exiles into a map, or putting 700 div cards into a boss. The boss might kill them 5x but if they kill the boss maybe they get some crazy payout from it.

You always see people complaining about trade on here, they have to spam 10-20 maybe even more people to get a response. That is because they're in a map grinding their eyeballs out and cant be bothered to lose one of their 6 portals to make a trade and that 20c that they might make by leaving their map may cost them an expensive map or if they lose all 6 portals they lost 1 chance at that.

Like i said, if you make a list about peoples grievances in here from day to day. A lot of them are caused by trade existing in the first place. Then when they balance it, it rarely favors anyone in a ssf environment. Then when people complain about veiled orbs the response they receive is, just go farm xxx with this strat and you will make xxx divines per hour then you can buy your veiled orbs.

Trading should never be the solution for a basic problem. Just like the lack of crafting in poe2's solution is just trade for your gear.





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Moregaze#2933 wrote:

That is literally what happens, though. Chase unique goes up in value. The Divs, Veiled Orbs, and all the other high-tier crafting mats inflate in value. Never ever has a mirror started at 1000 divs and fallen to under 200 in a league. You all live in a delusional reality where you are arguing Walmart shoes become cheaper when people need more framing lumber for their houses. The math doesn't math.

No one cares triple res boots become less expensive when they need them with Chaos res, spell suppression, and move speed with the onslaught, which the value of only goes up over a league as more currency comes in and the chaos to div rate increases.



So you just.....ignored the first paragraph I wrote to suit your own false argument? Okay then.

"No one cares": a LOADED and wildly incorrect statement, and the classic "gotcha" for the wrong assumptions on trade. Only the tippy tippy top of players "care" about the item you describe with triple res, chaos res, ss, movespeed, onslaught. In fact, not even the tippy tippy top.....like the mirror-tier crowd ONLY. You ignore basically 99.9% of the playerbase when you make a false assumption like that.

Which is why.....you are wrong. You talk as if everyone is clamoring for mirror-tier, perfect BiS items, and mirrors (lol, you actually used that as an example....). This is just plain, flat out wrong. Not false, not a misunderstanding, just straight up wrong.
Starting anew....with PoE 2
"

You talk as if everyone is clamoring for mirror-tier, perfect BiS items, and mirrors (lol, you actually used that as an example....). This is just plain, flat out wrong. Not false, not a misunderstanding, just straight up wrong.

In an arpg pretty much everyone is trying to get the best gear possible for what he can affort so in the end it is not wrong at all. Most people just don't have the currency to buy their BIS items, otherwise they would. ^^
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
Last edited by 666lol666#3140 on Mar 4, 2025, 9:03:25 AM
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In an arpg pretty much everyone is trying to get the best gear possible for what he can affort so in the end it is not wrong at all. Most people just don't have the currency to buy their BIS items, otherwise they would. ^^


It IS fundamentally wrong BECAUSE they don't have the currency and know they will not get the currency. That is the entire point of WHY it isn't balanced around those types of items. It is balanced around everything else being affordable and a small selection of high end "luxury" items for lamborghini prices.

This is like saying "Everyone would be driving ferraris if they could afford them, but they cannot. Therefore.....all car prices are balanced around ferrari pricing." This is an incorrect assessment of the market. Desire has absolutely no effect on TRUE supply and demand. Only actual purchases and transactions do. If a million people want ferraris, but only 10 are likely to actually buy them...ferrari isn't making a million cars.

The amount of trades below these luxury high end items is exponentially higher, by many many magnitudes. THIS is how the market is balanced. THIS is the actual demand. Supply being high in that area of the market literally translates to: The market is balanced around the low to mid tier supply/demand. The upper end ISN'T balanced, and prices generally continue to rise and wildly fluctuate because of that.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 4, 2025, 10:38:13 AM
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It IS fundamentally wrong BECAUSE they don't have the currency and know they will not get the currency. That is the entire point of WHY it isn't balanced around those types of items. It is balanced around everything else being affordable and a small selection of high end "luxury" items for lamborghini prices.

I never said it is balanced around those items! Why do you think a decent 6-link armour costs almost nothing while still being good? It is because there are soooo many of those. Everything is always balanced by supply and demand. It's always the same. At some point items have a much higher demand than their supply and that is when prices went insane.
The point where you went off the rails is when you say: "If a million people want ferraris, but only 10 are likely to actually buy them...ferrari isn't making a million cars." While this is true because Ferrari is a company the items in this game aren't made by a company they are simply created via a droprate and if you know how to do it you can milk the droprate like crazy and when you don't know how to do it you will always be a poor dude. You simply can not compare a market with intelligent players (companies) to a stupid ass droprate that has no way to act "intelligent".

German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
"

I never said it is balanced around those items!


Then why did you respond with saying he's right? That was his entire point...

And no, my example is NOT wrong. It illustrates how the market is balanced around "products", such as the boots in the guy's response. Those boots are the ferrari, crafted by the company (in this case, the in-game seller).

Any high-end crafter will tell you...they aren't going to keep crafting the same boot over and over again if those boots aren't selling to anyone. They will move on to something else that is more likely to sell. For every 1 "perfect" item sold, they probably move 100s of off-perfect items for a fraction of the price. AKA: NOT balanced around the high end player, or everyone desiring BiS items.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 4, 2025, 12:19:10 PM
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Any high-end crafter will tell you...they aren't going to keep crafting the same boot over and over again if those boots aren't selling to anyone. They will move on to something else that is more likely to sell. For every 1 "perfect" item sold, they probably move 100s of off-perfect items for a fraction of the price. AKA: NOT balanced around the high end player, or everyone desiring BiS items.

What are you even talking about? Most chase items like mageblood, original sin or stuff like that isn't crafted at all, those are DROPS. When it comes to crafting there are above all 2 main ways for t0 items atm. Either you go straight for mirror gear crafting (only very few people do that because it costs gazillions) or you do some recombinator crafting and in that process you always get a few great but subpar items. Your fantasy poe1 economy simply does not exist!
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
"
"
Moregaze#2933 wrote:

That is literally what happens, though. Chase unique goes up in value. The Divs, Veiled Orbs, and all the other high-tier crafting mats inflate in value. Never ever has a mirror started at 1000 divs and fallen to under 200 in a league. You all live in a delusional reality where you are arguing Walmart shoes become cheaper when people need more framing lumber for their houses. The math doesn't math.

No one cares triple res boots become less expensive when they need them with Chaos res, spell suppression, and move speed with the onslaught, which the value of only goes up over a league as more currency comes in and the chaos to div rate increases.



So you just.....ignored the first paragraph I wrote to suit your own false argument? Okay then.

"No one cares": a LOADED and wildly incorrect statement, and the classic "gotcha" for the wrong assumptions on trade. Only the tippy tippy top of players "care" about the item you describe with triple res, chaos res, ss, movespeed, onslaught. In fact, not even the tippy tippy top.....like the mirror-tier crowd ONLY. You ignore basically 99.9% of the playerbase when you make a false assumption like that.

Which is why.....you are wrong. You talk as if everyone is clamoring for mirror-tier, perfect BiS items, and mirrors (lol, you actually used that as an example....). This is just plain, flat out wrong. Not false, not a misunderstanding, just straight up wrong.


Your reading comprehension is terrible if you think I lumped simple triple res boots into ones with onslaught.

I clearly pointed out that even mid-tier (no mirror) prices only continue to rise as a league goes on despite ample supply. So having what amounts to decent ground rares being worth less is in no way reflective of the progression curve in PoE only appreciating in cost/value.
Yea nothing mid tier is going up. Have a whole tab of mid crap that just doesnt move, and I keep lowering its price every time I log in. Eventually vendor.

Triple res, t2 chaos res+, supression gear...


I guess now we just start making things up like the poster above.

Ah I see why now too, LSBrain.....


I have a crit t1 fractured claw max roll if you want. Another mid item that would otherwise be $$$ that I have now lowered to 20c
Mash the clean
Last edited by Mashgesture#2912 on Mar 4, 2025, 9:44:15 PM
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Yea nothing mid tier is going up. Have a whole tab of mid crap that just doesnt move, and I keep lowering its price every time I log in. Eventually vendor.

Triple res, t2 chaos res+, supression gear...


I guess now we just start making things up like the poster above.

Ah I see why now too, LSBrain.....


I have a crit t1 fractured claw max roll if you want. Another mid item that would otherwise be $$$ that I have now lowered to 20c


Are you seriously comparing a dead league with 40k max players vs an actual league launch? Btw it is lower than that, as all players across all versions of the game (SSF, Standard, OG league, and current event).
Last edited by Moregaze#2933 on Mar 4, 2025, 9:59:23 PM

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