Path of Exile 2 - Patch 0.1.1c Preview

On Xbox while running a map I noticed a problem. Randomly it appears that my passive tree was dropping out so my minions were unsummoning and equipment was turning red. When I threw out a firewall everything came back. This is kinda not ideal....
League mechanics being visible on the mini map is a huge W. I can't tell how many hrs I've spent backtracking. Thanks for respecting players time.
Maybe the new checkpoints all show up near points of interest too. That would save so much backtracking
This is how these patch notes make me feel.
(*˘︶˘*).。.:*♡
Can't pick up artifacts or waystones, some uniques after patch. Anyone else?
Maybe I'm crazy but I can't reset my atlas with /resetatlas. It gives "Atlas may not be reset while available maps exist", however I've completed LITERALLY every visible map. Pls GGG I just want to play POE2

EDIT: There was one map completely hidden under a mountain by the Pinnacle of Flame monument
Last edited by AndrewJMD#0898 on Feb 4, 2025, 10:56:06 PM
Still no re spawns in regular way stones or fixes for defenses?

I really wish GGG realized that their player count would be dropping at half of the current rate if they fixed EITHER one of these issues.

Who cares about the economy? It's essentially endgame Alpha testing right now. Just give us quality of life so we can actually play the classes we want to without meta gaming even warrior into energy shield. Losing map after map to RNG that's stacked against us feels absolutely terrible.

Believe it or not, 50% of players running one of the mages is NOT healthy. And no, players are not running mages because they're fun, clear fast, mitigate xp loss, or any other goofy reason like that... players just don't want to lose access to their most heavily invested-in maps...

Evasion deciding not to proc on one attack from a white mob that came from across the screen can be fatal... So the player just gets one-shot because there is no real effective way to increase health substantially. For example , in 0.1.1, while in 400div (ish) worth of full resist+decent healthboost gear, i was one shot from a white mob that was essentially invisible in the shadow of a doorway... I was running acrobatics+79% evasion (where in the hell is my glancing blow stat). I and many others have quit because we refuse to play mage in the endgame and don't have the amount of time streamers/jobless people do to just sit there and grind out 200 div armor pieces to make our class work even close to how it should.

Thanks for the patch, but please make the broken endgame playable by nerfing punishments until you can properly address the issue. I repeat, NOBODY cares about the economy in this endgame alpha.
Last edited by CelestialDesign#6120 on Feb 4, 2025, 11:05:43 PM
Dang. The only thing I was looking forward to was quick swap between mouse+keyboard / controller feature and a maps stash tab.
Sooooo, just leaving citadels broken? Have citadels bugged blocking entire areas and server reset while in the middle of a citadel and now it's failed and blocked as well...
It's immediately clear that Chris has not been the director of GGG for a long time, and Tencent is struggling to manage the development of two projects simultaneously :(
The early access launch was promising, but now it seems to be going downhill. I hope everything changes for the better.
Im still waiting for my 100 point pack i bought!

Report Forum Post

Report Account:

Report Type

Additional Info