Path of Exile 2 - Patch 0.1.1c Preview
Thx for waystone tab , oh wait :(
|
![]() |
give me my map stash
|
![]() |
Wishlist for POE2 patch
- Map stash tab - Xp penalty on death removed for maps - Map mechanics like bosses and breach not gone after dying, but can only be completed once to counter farming exploit. - Sort items button for inventory and stash - Highlight altered stats after orbing - Showing possible alterations before orbing - AH for trade league, if that means altering drop rates, then alter it for trade league but keep it like it is for SSF, perhaps even boost SSF drop rates to counter the lack of trade. - Merge PSN and PC tabs so they can be used on both platforms regardless where bought. |
![]() |
" I Still have client crashes and freezes. I still have to manually reduce the cores for the process, otherwise the PC freezes and sometimes I even have to deactivate “Engine Multithreading” in the graphics settings. |
![]() |
Go back and read the post. They want to release the patch by the end of the week.
|
![]() |
pls fix controlled metamorphosis attribute bug
|
![]() |
please pleaseeeee touch on mace's they just feel so lacking in every department compared to everything other weapon type in game.
Ahhh exile, i'm just a traveler a wanderer if you may.
|
![]() |
it would surely be nice to have some optimization to the game engine and calculations, always loading shaders every map (yes i increased my shader cache) and dropping to 4-5fps during heavy proc counts of some skills.
|
![]() |
3 weeks and this all you come up with? Checkpoints? Seriously who the fcuk care?
Release content, nerf imbalanced builds, reset economy, fix performance issues. Funny thing this patch that contains nothing will be only deployed by THE END OF THE WEEK. So it took them 3 WEEKS for this. How much we should wait for content release? 6 months? |
![]() |
At this point, it would be nice to have any form of road map for updates, even if it is 3 lines of text without any dates. About this patch preview, 0.1.1c is an inconsequential joke of an update after a month of EA limbo.
For me ("only" 200 hours spent so far), I will wait for full release if I'm to spend hundreds of hours in the endgame, meanwhile I ask for 0.2.0 very soon, which will hopefully also contain ssf buffs because my experience doing T5-T15 was miserable as I spend most of time organizing loot, gambiling and "crafting" to get any gear upgrades, without anything to really show for it in the end. My choice now is either grind for I guess 50 more hours with this luck, for upgrades or spend 100+ exalts in trade, because I don't want T15+ content to be such a slog as it now (for me). If SSF players are treated equally in regards to drops that will make me think If i even want to continue playing the game before further major updates. And when I say major, I don't think 0.1.1 was that major at all. Maybe GGG/arpg fans are happy with the slow rollout, but i don't think game development cycles should be compared to 2013 when development team was a skeleton crew for such a big project. |
![]() |