I want to just play the game, tired of juicing maps and prepping areas, dumpster diving simulator
+1
Needing to do a shit ton of tedious setup just to play the damn game is awful. |
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plz send help ggg i have to click too many times out of combat
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I would like GGG to pretend they are in a burning house.
To get out of the house they need to run a yellow corrupted map. They are in their hideout standing on the waypoint. Go! Before you burn! Maps should be accessible from the map device Crafting materials that can effect a map should also be accessible from the mapping device. Open it, UI allows map crafting and launch from one screen. Its just draining .... Go to stash .... flip through tabs ..blah blah blah Im going to be honest , the volume of time wasting implementations. I have checked out... If map white i slam orbs on it without reading the outcome, cause i don't really care. My exp is at 0,, so who cares .. I don't read mob descriptors cause who cares. Im at the point im not wasting one more minute, throw the map in and run it if i die , who cares, if loot drops who cares its useless... Ahhhhhh Random isn't it great Last edited by Jitter912#4278 on Feb 4, 2025, 5:16:18 PM
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" agreed |
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" im at the same place bro, i just cant bring myself to care enough to do all this clicking anymore for the juice i just get on and do sekemas and nothing ever drops so i wind up getting off also when i map im just at the point where i mindlessly hover around and just do random rituals in random places now cuz at least for those i dont have to worry so much about juice.. but even that is annoying as hell cuz the map is so glitchy half the time i cant see 80% of what ive covered already |
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The end-game feels horrible, almost as if I was working 3 or 4 different jobs on top of my real one. It was supposed to be fun, not a cumbersome chore with horrible RNG.
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end game sucks. i turned down my friends who invited me to map because i just can't anymore. im running a hardcore ranger through the campaign. i hope they change the endgame a lot
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I have 4 HC SSF chars alive at maps, where the fun stops, and the endless grind starts.
-> T16 maps too rare, running endless T15's with no feeling of progress, but also no risk of dying -> boring. What this game needs is a no-stash league with steady progress to level 100 (the steady progress makes one take risks and greedily run +5 maps), after which you can say you've beaten the game. And start a new char. |
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" Probably because they wanted someting new and looked at other games. Somehow, they tooked worst from LE( and they even not done this in endless delve way) and slapped stupid towers. Somehow, idea of epmty maps is good enought for devs. I mean, why just not make them failed, like citadels, when you die? As I hate what they done with scarabs by bloating their types they are much much much better than this ugly wtf is this that caled maps. |
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play poe 1, last epoch, grim dawn, diablo 4, chronicon, titan quest or whatever you want
poe 2 is one of the worst arpgs on the market atm "buff grenades"
- Buff Grenades (Buff-Grenades) |
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