**The Only Hope of Casual Players Is...**
Honestly, all they have to do to make this game so much better...
- Tone down the "overused old ARPG" of mass spawns and over the top debuffs in favor of the campaign's "Dark Souls" gameplay - Bring all other classes closer to Warrior slower effectiveness, to not only focus on more mind challenging mob content but to offer more gameplay clarity - Increase skill slots for more gameplay variety + more use of 2nd weapon, including toning down Spirit skills because its simply busted to have too many of them - Allow deterministic prefix crafting with some drawbacks, allowing players to change their playstyles with passives more freely without being held back by drop rng and forced trading practices. There's just no point in updating POE1 if POE2 End Game is just an improved POE1 zoomer, there's just not... |
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