State of the Game after 200+ Hours. Im done!
Well, as the Title explains. After 200 Hours inside PoE2 and playing everyday is in my opinion The State of the Game unplayable. (( KEEP IN MIND THESE ARE MY OPINIONS and are there to be made ))
- Onscreen random Death Effects like still not fixed? - Shallow and way to small pathing in Maps. - To much narrow paths on the Maps what makes the movement so bad sometimes. - Mana? Is this even a Thing? Casting 2 Lightning Arrows on +Projectiles Bow/Quiver makes me Out of Mana.. I cant hear the Sentence I am out of Mana any Longer. - Maps 1 dead ? all Portals gone lost the map, lost the effects of Tablets? Why is this Even a Thing? Can't it be like PoE 1 multipul attempts. - Rarity Find is even more a Joke then Mana? You find more stuff in a Tier 1 map then in a Tier 10 map with same Quantity of Items Found + Rarity of Items found and on Gear.. I know its still RNG but.. Why farm a Tier 1 map. - Burning Ground = Way to Strong just a small pixel inside the Burning ground and you allready receive damage. - Trial of Chaos = Boring takes way to long aswell and the Rewards are so bad what makes me not even willing to do it. - Trial of Sekhemas is making you even use more mana somehow instead of 2 casts you are already out of mana in 1 cast. Timer Challenge once you get in the Second part of the Trial its Lagging so hard as if 1000 monsters spawn at a Time. - Crafting yeah what to say, just plain and way to bad. Anyways, these are just some Rants + Opinions from me, and it's still early acces I get that but after playing 200 hours I am completely done with this. This = an Example of a Rare having 2 Effect's while not even Centered on him out of the Blue I died? I mean comeon? Treasure Chest would have been Fixed? But this was in a Small and Narrow place the Monster's did not even spawn? While the Lightning kept spamming around. Who know's I will be back after the next patch but for now. It's uninstalled. Greetz! Last bumped on Jan 26, 2025, 8:54:18 AM
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" About this they fixed the speed at which packs spawns ( i think it is still too slow ) but there is indeed something very wrong regarding the distance of spawning that causes pack to only spawn at a minimal distance which is is sometimes very far / an entirely different room , if the code struggle with this well you're screw ( the problem you had here ) . Also imo : packs should keep spawning one after another , regardless if you destroyed packs or not . And they should fix packs spawning during Trial of Chaos , it is also way too slow . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version https://www.pathofexile.com/forum/view-thread/3705057 Last edited by Ashyev#5110 on Jan 24, 2025, 10:17:42 AM
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" Yeah, I realise that they changed that. But as you can see on the Minimap the Small C, I've walked multipull times around the room where the Chest was located but after 10 minutes of Lightning Bolts spamming down I quit looking and Finished my map. Since Only 1 pack spawned instead of the 5 stated on the Tooltip " Totally agree with you, Sometimes you kill the Pack really fast and you are there like 2-5 seconds waiting for the next pack to spawn. If they made this like the Hourglas in Sekhemas it would atleast speed up a little. Maybe they aren't aware of this? Who know right :) |
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" Yeah it's a frustrating bug , still it's less game-breaking than having an endgame map generated without any Rares in it ( happened to me only once thankfully ) or having part(s) of the map being completely cut from the rest of the map ... with eventually one Rare in it ( happened to me twice ) . GGG got a lot of work to do lol " About this , ain't so sure but i think it got more to do with the fact endgame maps got a lot of mob density on it so you'll get tons of "mana on kill" while farming T15+ . Switching from Endgame/Breach to Sekhema/ToC the density is way lower so mana substain is harder . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version https://www.pathofexile.com/forum/view-thread/3705057 Last edited by Ashyev#5110 on Jan 24, 2025, 10:38:49 AM
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" 1. Do you want for game to tell you how and when you take damage? 2. Ok. 3. Ok. 4. Invest into mana sustain, not push skill levels too high. 5. No. 6. Agree. 7. Its fine, unless you have 1500 life which is way too low. 8-9. Both trials are rewarding, Trial of Chaos drop shield and jewel, Trial of Sekhemas drop time lost jewels and other stuff. 10. There will be more crafting overtime. |
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200 hours seems like more than enough time for someone to be done with a game. Glad you enjoyed it.
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" In my opinion, Trials of Chaos are the most reliable source of long-term revenue for casual gamers (who can't necessarily devote most of their free time to the game). Level 80 runs can be completed in about ten or fifteen minutes, and each one brings in an average of 45 ex (at the time of writing), not counting jackpots where you can earn more than 2D per run. From my point of view, this is far less painful than setting up a network of maps with towers. After all, it may not be the most fun content, especially when you're doing dozens and dozens of them, but to say that it's unprofitable is, in my opinion, a bit disingenuous. |
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+1
You also forgot to mention the lack of build creativity. GGG praising vast build creativity and 12 ascendency's along with a 1500 node passive tree just so in the end 95% of the entire game is dependent on 3 types of build styles which is either invest in heralds or invest in stat stacking or play spark while everything else is just not even worth playing. It's just sad to see in this in the so called game of a century how some people praise it to be that there is such lack of build discovery/creativity, melee is complete garbage I've never seen such clunkiness with melee based gameplay style in any arpg. Those of you who are defending GGG by saying its only EA, yea... They had 6 years of development of just this game and another 10+ years with PoE 1. This is unacceptable. To finish off, if we don't criticize the bad things in this game during EA it'll stay like that even after full game goes live so plaese btfo and stfu if you have nothing else to say than telling people its EA. |
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" Totally Agree with you on this. Everyone is nearly playing the same builds that also makes the market a little unstable at the moment since you won't sell most of the stuff you find on maps besides the same loot and or gems that you can place in your Tree. But who knows what will happen when the other stuff Unlocks right. Maybe then we can manage to make a little bit more builds besides Herald stuff and Spark. " That's also the Reason why its EA its here to be Critized about. So I dont mind making this post. Like I mentioned on the Top of my Post that its my Opinion and everyone can place and say what they want ! Even if they dont agree with me. " Indeed, Cheers mate! " 1: No not that they have to tell me when I get damage. But the WAY I receive damage that is what making this game Unplayable at the moment, Random Death effects, Rare monsters that have multipul area of effects on him that are not Centered on his body but way further away from him so its hard for me to say on what to stand and what to do tbh. As you can see on the Picture I posted. 2: Thanks I guess?? 3: Even more thanks! 4: Even though I am sustaining in mana, mana still feels like a Joke since the Mana usage of Abilities are not in range of the amount of mana you get. Making me nee to sacrifice other stats just to get more mana and sustain mana more? 5: Instead of just saying NO? Why not? You can't expect me to belief you like this with all your effort on creating a Prefect map and or Tablet by losing it like poof asif you invested in nothing? 6: Atleast one thing we can agree about, sad its just one word and not an input. 7: So in a way you agree with me, but you make it just as if everyone is runing around with 1500+ Hitpoints even on Mid game? Just fix this it makes no sense. 8: Yeah and the Drop rate = like 0000.2? So you need to do it 15 times a day to be lucky? 10: Agree but for now its just boring.. |
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" So tell me, how many Runs did you manage to make more then 2 D ? I mean.. I can't believe it! " Another Example of people investing in stuff, and get rewarded with nothing. Dont get me wrong with saying this but what makes me want to play any longer with what sounds as an Easy fix but its not getting fixed as soon as possible losing stuff makes me sad :< " Even with 3 Jewels in my Path with 1-2% Mana on Kill my mana Drains as if its not even a Value. Its like shooting 2 arrows and I am out of mana. Even before reaching the nearly end of the first 10 rooms my mana bottle been emptied like 2 or 3 times. Well.. We shall see what GGG's has to say about this. I Honestly think they wont be reading this FOrum post so. Not gonna have my Hopes up like this. But HEY! EARLY ACCES AM I RIGHT :D Last edited by Oalebappie#3391 on Jan 26, 2025, 3:51:05 AM
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