Path of Exile 2 - Patch 0.1.1 Patch Note Preview

I'm wondering if the people who are having freeze/crash/long load times have this game downloaded on an HDD vs SSD. Bought a new internal SSD for $50 about 2 weeks ago and had 0 issues since. I know its a pretty obvious solution, but haven't seen it suggested to the people talking about it.
Last edited by Afnacho#1692 on Jan 20, 2025, 9:18:50 AM
Nice, but.. 3.26 when??!
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minttttt#8133 wrote:
Please unlock accounts :(


Yeah, i would love to play this game again, cause a second time i wont buy it.
Ok so 4 days after 1.1 my friends and I are wondering where the loot went?

Doing breaches and finding a lot less monsters.

Maps bosses dropping next to no loot.

Running loads of rarity quant etc on maps/waystones and over 200 rarity on characters and getting next to nothing compared to before 1.1.

Also, you added in more wings as MTX? I can still only use a few of my MTX things from POE1.

What's going on GGG? Where's the loot went?
牛比啊
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Ok so 4 days after 1.1 my friends and I are wondering where the loot went?

Doing breaches and finding a lot less monsters.

Maps bosses dropping next to no loot.

Running loads of rarity quant etc on maps/waystones and over 200 rarity on characters and getting next to nothing compared to before 1.1.

Also, you added in more wings as MTX? I can still only use a few of my MTX things from POE1.

What's going on GGG? Where's the loot went?


Lol what? I think the game is to rewarding, way more than poe1. You get like 30-50 exalts per map not to mention any bingo items you get from time to time.

But i guess thats normal because there are to many new players and whining would be to severe if they gave reasonable loot. Because 99% of the players wants everything in 1 day.
More stronger and less white pollution screen mobs = heathier game experience.
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baal6969#3641 wrote:
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Rekill#3893 wrote:
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Ritual is still fcked up with its respawns forcing players to avoid this mechanic.

yup ritual is freakin dumb. the rewards are trash anyway. but still...
the way they want this game to be "the vision" and the way rituals are just does not work. they have no place in Poe2. or they need to rework them.


I don't know what you're talking about rewards being low, I've got a few divs and two invitations which were like 6 div each just from doing ritual occasionally, it's literally more worth than other rewards on par with delirium which got me a few distilled isolations


He probably played 3-4 Ritual maps didn't get any omens and than he got here whining that Ritual is worthless.
He be like "I didn't get 100 Divines in one day and can't copy paste attribute stacker or mana Spark, the only 2 available builds atm that 99.999% people play, that runs the whole 100% delirious map in 1 minute like my streamer is doing so i can't play the game. Game unplayable something is not right!" hahah
More stronger and less white pollution screen mobs = heathier game experience.
Last edited by TizeNO#2673 on Jan 21, 2025, 8:48:51 AM

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He probably played 3-4 Ritual maps didn't get any omens and than he got here whining that Ritual is worthless.
He be like "I didn't get 100 Divines in one day and can't copy paste attribute stacker or mana Spark, the only 2 available builds atm that 99.999% people play, that runs the whole 100% delirious map in 1 minute like my streamer is doing so i can't play the game. Game unplayable something is not right!" hahah



You forgot to add the part where "his" streamer is playing for 20+ hours a day and only puts in the video the good part not like him for 30 minutes and 5h of complaints
Prese

"People might not remember what you did for them but they will remember how you made them feel"
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MrPrese#4390 wrote:

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He probably played 3-4 Ritual maps didn't get any omens and than he got here whining that Ritual is worthless.
He be like "I didn't get 100 Divines in one day and can't copy paste attribute stacker or mana Spark, the only 2 available builds atm that 99.999% people play, that runs the whole 100% delirious map in 1 minute like my streamer is doing so i can't play the game. Game unplayable something is not right!" hahah



You forgot to add the part where "his" streamer is playing for 20+ hours a day and only puts in the video the good part not like him for 30 minutes and 5h of complaints


True
More stronger and less white pollution screen mobs = heathier game experience.
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45s#5219 wrote:
> The chance for Map Bosses to drop a Waystone of the current tier or higher has been reduced to account for the increase in total number of Map Bosses.

In the interview you say that there were too few map bosses as in some cases they weren't spawning so you upped to rate to so the amount is as intended. Then why in hell do you do the above nerf if that is the case?


i would assume that they upped it higher then they originally wanted it to be without the bug due to people wanting more bosses in maps, therefore they reduced the waystone drop chance and atlas passives accordingly

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