Trial of Sekhemas is just stupid design!

This stupid dungeon sometimes forces you to take on paths that really tank your honour , and with losing around 300-400 honour per hit its impossible to do this thing. I dont know what they were thinking while making it maybe "ITS OLD SCHOOL IT SHOULD BE HARDDDDDD" type of mentality, but this stupid dungeon is more punishing than rewarding , you lose sooo much time passing the trials just to get absolutely screwed on the last map. And it's not just me ive seen countless people complain about this, give us a one without honour but HP system just for the ascendancy skills , and leave the honour for the challenge and make it more rewarding, because as it is now this thing is making me delete this game!
Last bumped on Jan 12, 2025, 8:31:30 PM
and interesting is IF you get your asc. points you will NEVER play this stupid thing again....
Exactly , it is so tedious that if I got my skills, I would never ever touch it again with a 5 foot pole. I don't need this kind of grind, we play games for fun and sometimes a risk/reward system adds to that fun, but not to lose hours on end for little to no reward at all, which is the case on this dungeon.
you can get 10K+ honour, 75%res honour and additional marchant choices for breaking game boons. It's still a challenge but it's totaly doable, i failed multiple time before i get it but now i kinda enjoy it tbh.
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and interesting is IF you get your asc. points you will NEVER play this stupid thing again....


I found it way more fun when the risk of potentially failing to ascend was gone. But by that point most people have above 75 honor resist and whole thing is easier. The jewels are pretty fancy too.

Def not a game mode everyone will enjoy though.
just get carry from another player. This is waste of time.
Honestly, once I get my ascendancy I think the whole thing is a nice change of pace from mapping. If I don't have any massive urgency to do it, most of the rooms are pretty fun

But it takes soooo long and I need to dedicate a big chunk of my day to be uninterrupted, *having* to do it is the big pain

Doing ultimatum for ascendancy is even worse, I was most gutted when I realised it wasn't just one 10 room slog but I had to do that multiple times... I'd rather not thanks
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, because as it is now this thing is making me delete this game!


Love a lot about this game.

Ascendancy trials= I hate more than anything I have encountered since I started gaming at about age 10. Now 43.

-These should be joyous and somewhat easy moments that help us deal with the harder content (just my opinion, obviously).

Instead, even if I get through a trial: I STILL feel bothered. I still wonder why I decided it was okay to do that. Ugh.
If you're getting hit often you are mechanically poor. All monsters have obvious designed attack patterns and the trials do not contain swarms of creatures like in End Game where you'll be overwhelmed with decisions.

The 1st boss of trial is easy, 2nd and beyond is increasingly scaling difficulty and your character requires the ability to apply crowd control debuffs easily and/or have great debuff threshold to complete.

Nobody is forcing you to do any high level Trial/Chaos instance but if you're sweating doing the first 4 ascendancy points well I don't think you'd be able to complete old school Mario/Sonic games.
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If you're getting hit often you are mechanically poor. All monsters have obvious designed attack patterns and the trials do not contain swarms of creatures like in End Game where you'll be overwhelmed with decisions.

The 1st boss of trial is easy, 2nd and beyond is increasingly scaling difficulty and your character requires the ability to apply crowd control debuffs easily and/or have great debuff threshold to complete.

Nobody is forcing you to do any high level Trial/Chaos instance but if you're sweating doing the first 4 ascendancy points well I don't think you'd be able to complete old school Mario/Sonic games.


I have my first 4 skills , im doing them for my 5-6th skills, with high level mobs. The bosses are the easiest parts for I just straight up delete them. Its the stupid gauntlets and sometimes when I chose a path, the next choise game gives me is have 50% less honour , or YOU HAVE NO ARMOR/EVASION, that is some braindead design right there. Keep the honour for people wanting challenge , let me at least be able to try as many times as I want without a Djinn Barya for my ascendancy skills. Because farming for those so much time too...

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