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of course the issue with your theory is... the extra damage as chaos damage only applies to hits, not to damage over time...
You're right because he's using essence drain, all other dots in the game scale from the base hit application.
If he wants to scale dots, he should probably not look at essence drain as his main source of damage and as a secondary source of damage.
There's no raw DOT scaling in the game unfortunately, DOT's scale from base hits.
@OP, consider going infernalist witch, get the internal flame perk whatever it is, then the one on the left that allows you to apply ignite and ignite magnitude from any and all hits.
If you go bloodmagic node, you're perma considered in high flame mode, so all your hits always will ignite enemies.
If you want to stick with the chaos theme, get the blackflame ring, it cuts ignite duration in half, but doubles the DPS and turns the ignite damage from fire into chaos.
Your essence drain would proc ignite still this way, but you'd be better off doing higher base damage hits for the ignite considering that's how DOTS scale.
um the thread is about essence drain and damage over time chaos spells, and making them on par with other damage types. You are basically saying "dont use essence drain" as the direct damage part of essence drain is tiny, inflicting an ignite or poison from it does nothing.
Some DPS is better than 0 DPS.
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Posted byNiceGuy69#1759on Jan 9, 2025, 12:57:20 PM
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Well you should have said something about that, not just that there are no synergies with chaos dot in the game.
These are pretty good synergies already.
Might end up absolutely broken if chaos gets buffed enough.
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You know state of DoT is bad, when top endgame pconc build with 200k+ sheet dps can 2-3 shot an uber with lightning infusion slotted in, but cannot do that with any poison effects XD
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Posted byAcidFrizzy#2252on Jan 9, 2025, 1:18:31 PM
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