wtf is this a joke???

I finally got to the very very last boss of the stupid sanctum. Then theres some glowing, he touches me, and it said i committed suicide? WHAT?! THIS TOOK 3 HOURS! I AM ABSOLUTELY DONE!

Last bumped on Jan 9, 2025, 10:48:40 AM
another reason why they need to just remove the honor part from this bullshit compleatly
Honor is in no way the problem with sekhema any more, get 75% honour resist, stack max honour, forget about it as a mechanic unless you blow it with afflictions

the problem is last boss RNG for the hourglass phase can screw you completely regardless of how well you're doing, 90 minutes down the drain

Sanctum is a lesson in comprehending the disaster waiting for you if you choose the wrong affix. The absolute worst one the one that hides what's in the forward rooms
Last edited by Strangehill#1736 on Jan 9, 2025, 5:00:29 AM
Sorry, I bust out laughing.
I feel for you though, i'd have raged as well. It is pretty funny from the outside though.
It’s not about honour; it’s about a mechanic that happens mid-fight without any explanation to the player.

If you want to try again, here’s what to do: when the timer starts, move around the room collecting all the glowing fragments while avoiding the middle square. If you don’t collect everything before the clock strikes 12, Zarokh delivers an innocent boop on your nose that kills you. It can be incredibly frustrating, especially after investing so much time getting through the four floors, only to fail without knowing what to do. Next time you find yourself in a situation like that, if you’re unsure, pause the game and watch a video for guidance.
There's RNG as well for that. I had globes tucked far away into three of the corners, I couldn't even get to the second corner before I stopped completely

move speed alone is not enough to counter that, it's impossible without the stupid blink chest
show us your relic loadout.
"
show us your relic loadout.


I don't think that has anything to do with it. He still has honour and ES.

He probably failed to pick up the hourglasses in the "clock" phase
Imagine actual level of compitence of a designer who thought it would be a good idea to add guarateed death mechanic in a fight gated by hour+ run without hints for what to do.

I think its the most funny part.
"

move speed alone is not enough to counter that, it's impossible without the stupid blink chest


What about '% reduced Slowing Potency of Debuffs on You'?

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