Accendancy Trials are a Joke!

I hate them as well terrible and not fun imo. The honour system sucks and I've done 1st 2nd and 3rd so far on my witch, tried the 3rd ascendency on my lvl 80 cold invoker monk and got wrecked in Ultimatum and Sanctum.

The 2 bosses on the 2nd floor are terrible on my melee Monk with their AOE and conal attacks.

I really dislike the trials and hope they bring something better soon cause I really don't find it fun and find myself not wanting to do them at all.

I hated Ultimatum as a league and I still hate it very much. Everything you choose is something bad never any boons and it's just horrible. Feels like lets just throw everything at the player and see if they survive, not fun.

Maybe leave the Ultimatum and Sanctum in the game for the Sadomasochists but for the love of god give us something better please.
I do agree that it's a shame the trials work this way. It's a challenge alright, but they could for instance put some checkpoints. When you fail 3rd sanctum on the 3rd floor boss because of one shot mechanics and you have to find another djinn, and then redo the whole process it's just not fun. It's tedious and game-breaking experience. I'm all in for the "let's keep it tough so that it's rewarding" but it should always be fair. Either allow the player to keep the djinn (like for the 1st trial) or put some checkpoint so that you can directly start from 2nd or 3rd floor if you already reached them before. I'm giving up on ascending for the time being.
"
frikabg#3975 wrote:
"
Zekang#3978 wrote:
have you considered getting honour resistance relics? maybe.. dont get hit so much..? this is 100% a skill/basic understanding of the game issue.. in other words.. get good


I am running this with my friend... after a few tries we gave up on doing 3 rooms of the first trial because we get wrecked on the third time every single time. You see 'advices' like 'get good' but just like someone pointed out the trials and in general the game has become too heavily leaning toward RNG and the RNG is too heavily stacked against players. Nothing personal but my friend is running energy build... he has 4000 k+ hp I am running hp build and i have 2 k. By the time you hit the 3-rd room/floor 2 k hp is almost nothing. It is 5 hits by mobs and when you get a room where you have to click on the pylons in order to get time you simply don't have the time to kill all the mobs and avoid all the attacks because time is ticking. THis 'get good' advice you give... get good how? I can't make my char 1 shot the mobs so i can get to the pylons in time. I can't control how much i get hit for because again this is related to my gear... and shoving me against a wall with a timer where i can chose to either get hit and run out of honor or fail because of the timer is more of a problem with the game mechanics than with 'get good'.

I am hoping that the other type of trials will be easier because at least there i can get hit every now and then without being afraid at every step. The honor trial mechanic is horrible and my 'advice' is to erase it from existence by putting anything else in.


Don't stop and kill mobs, just run from pylon to pylon. The mobs are so slow you can just run straight pass them. Traps that spew flames you can dodge roll straight trough.

Tho if you can't 1 shot normal mobs you probably want to get better gear and damage before you attempt it again as some of the bosses are a DPS check.
Last edited by Tumulten#3988 on Jan 8, 2025, 7:18:40 AM
The real problem with the trials is simply the fact that unlike the rest of the game, they are not fun. They feel like a chore.
"
100luz#0970 wrote:
The real problem with the trials is simply the fact that unlike the rest of the game, they are not fun. They feel like a chore.

In my view, unlike the rest of endgame, they are challenging. For me, completing 4th ascendancy was the most interesting part of the game because it was actually difficult. I wish lategame maps would have similar level of difficulty.
Last edited by Suchka_777#4336 on Jan 8, 2025, 10:16:57 AM
"
Zekang#3978 wrote:
have you considered getting honour resistance relics? maybe.. dont get hit so much..? this is 100% a skill/basic understanding of the game issue.. in other words.. get good


What a giga chad, providing nothing to the discussion and ignoring everything else that was said...The reverse uno git good card should be played by us on you.

Sanctum/Ultimatum are not bad mechanics per say...Having the ascendancy points gated through luck/ punishing mechanics is.

I swear to God but I think the third ascendancy mechanic will be something like Heist to make it even worse.

If they somehow redesign it so that you get 1-2 / 3-4 points from the story ones which are fairly easy nothing to be added there, you can always outlevel them, and make it so that you get 5-6 from 3 room sanctum and 7-8 from the 10 wave ultimatum then it will probably balance it out.

But having another room, and a boss to fight is just pointless and stupid to be honest...

You can always buy a service to get your points but that beats the whole purpose of making a game that is playable for everyone.
Never invite Vorana, Last To Fall at a beer party.
Last edited by Vendetta#0327 on Jan 8, 2025, 10:24:42 AM
2 long , not fun, boring ..after many fail atempts with melee was enraged for,some points that are mandatory for endgame, will probably never EVER EVER try to play this kinda game mechanic, coud go on and on but rather quit...
So what I have discovered after leveling 5 toons over 80 and getting at least 6 ascendency points on them.

The first two trials are reasonably easy - Trial of Chaos can be a bit random if you get some really bad choices or if you get the tornado boss on certain classes.

The third trial if you do 3 floors of Sekhemas is actually reasonable, given some basic strategy and a small amount of luck with your boons and afflictions.

If you try the 10 wave trial of chaos... Well it is level 75-80 for starters (this is equivalent to T11-T16 maps) so you shouldn't be doing it until 85+ with max resists and pretty much your build online

Most builds can get away with 6 points. A handful really shine if they get the 8,

Spoiler
The trialmaster boss wasn't overly difficult mechanics wise. He hits reasonably hard and has a fair amount of HP so be prepared for a decently drawn out fight that you will have to avoid most of his mechanics.

I don't like the 4th floor Sekhemas boss I found it to be a slog to get to him and found him far more difficult than trial master





Report Forum Post

Report Account:

Report Type

Additional Info