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Ascending is horrible. These mechanics for Ascendancy is horrible.
" I totally agree with you here, but lemme ask you something: How am I able to do correct pathing if the Sekhema takes away the tools I could use to do a correct pathing? Since it can send me to random rooms, or take away my rewards and boons, or give me two afflictions per room plus the base affliction the room already has, or force me to choose between the bad or the not-so-bad affliction? This is unsettling Ignorance is bliss when it's not fatal.
Oblivion is the fate of all things. |
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I gave up on Trials with my Sorc (spark mage), I was laughing through it on my minion witch; difference was night and day.
Just get crowded by tons of melee or terrible persistent trial penalties. Sorc had to stand to cast, but you cant stand or get swamped or arena debuf kills you... I gave it a red hot go for hours over 3 days. In the end I closed PoE2 and went and did something else that actually was fun. |
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I just pretend we have only 2 ascendency tests. Then I don't play the game because I feel like I can't make any meaningful progress in any metric after finishing the campaign.
Progress! |
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" No, they don't. To teach something, choices and consequences need an immediate, easy to understand connection. The relation between cause and effect needs to be obvious and predictable. Both Sekhemas and Chaos are not that. It's multiple, subsequent random modifiers stacked on top of each other. An Affliction X taken in Room 2 might be something a build can handle, but if you have choices Y and Z in room 14 that, in combination with X completely bricks your build, you are just screwed. Nothing learned, nothing gained, just screwed by RNG. |
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Doing these trials is like filling out forms. Think you're done? Fill out another form! lol It's just soooooo long. How about a big boss fight instead?
Last edited by ApacheVE3D#7124 on Jan 8, 2025, 8:18:56 AM
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Congratz to GGG for creating one of the best games I've played in a long time.
Shame on them for creating within said game the most unfun ascendancy trials I've ever played. They do feel like a chore. It is called Fear of Success, or Shooting yourself in the foot. Last edited by 100luz#0970 on Jan 8, 2025, 8:22:00 AM
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" I had to step on identical plates in a Gauntlet the room before to open the doors. |
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" It's not about the difficulty for me. I refuse to do them. I never touched these mechanics and i even skipped the leagues when they were introduced. |
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Likewise, I skipped Ultimatum and Sanctum Leagues; I hated both of those mechanics. I avoid them in PoE1.
When I got to the Trial of the Sekhemas and realized that it was Sanctum, I stopped playing. And if people are right about how much time it takes to do them, I'm even more glad I did. |
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" I won't disagree the fact that the door and dart plates have no distinction except one is next to the color switch pillar isn't the most intuitive, but I'm guessing most people that have made it to the 3rd boss have triggered the darts via some of the plates by now. Could be better, but it is something that can be learned Last edited by RkHalo#3908 on Jan 8, 2025, 4:53:52 PM
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