How are you PoE2 Newbies faring after basically one month?

Monk is nice and I haven't followed any meta guides or looked deep into any youtube streams of the class. 6 point ascendancy and near a citadel and its super easy to apply cc's. Walls like Ice Wall are also op skills.

Survival and defense stat/passive focuses and Energy/Evasion shield balance is nerdy and time investing but you're rewarded for your efforts.

Great start and from glances of how the top 1-5% are playing I can clearly see that the strongest course of action is to nerf but add more diversity into the game, diversity for Warrior especially (as well as a needed buff to Armor).
things are going great, my level-26-clusterfuck-DD-nukes cost almost 400 mana 400 life per-cast but it's worth it
Last edited by CaptainBradi#5298 on Jan 7, 2025, 9:40:05 PM
I only played a few hours of POE1 a long time ago.

The POE2 campaign is fine.

There are a lot of issues with the endgame:

Ticket Issue: You have to farm hard for the endgame boss ticket. Without beating the boss, you can't farm efficiently.

Limited Attempts for Boss: You only get one try for the boss. If you fail, you don't have a chance to learn the endgame boss's skills/mechanics. You have to farm the ticket again, which is very discouraging.

One-Shot Issue: This is particularly bad for melee classes.

Atlas Map System: It's boring and disastrous. There is no point in having a 3D model. The RNG citadel is a bad and stupid idea. I'm level 93 and haven't found any of them.

I stopped playing already. I can do T15/T16 without any issue, but I'm sick of the endgame mechanism in the current situation.
i think this game is great.
i've played very little torchlight and maybe 1-2 hours of poe1. never played any other arpg.
i have 246 hours poe2. splitting my time between several characters. highest character is in early maps.
I was expecting better than this, I dunno. I'm only playing because I dont have anything better to play right now but i do want to see what changes they make in the next couple weeks. If I dont like em I'll just go play something else.
Only 26 hours in POE1 here. Over 300 hours in POE2. It's the game I've been waiting for since D2. There are some things that need to be ironed out (obviously) but the game is amazing overall. Level 96 (60% to 97) Infernalist here. Also leveled a Stormweaver to level 73 and now working on a Gemling cruising through cruel. I love the trading, I love the gearing, I love the campaign, I love the mapping. My one gripe is, I have performance issues on my PC, it's not the greatest machine, but seems like game could use some optimizing. Also, game looks absolutely terrible on my friends xbox (I know right, screw xbox players), but seriously... console needs a ton of work. I'm not a console player nor ever will be, but I certainly feel for the console players.
I played POE 1 a tiny amount like 1 year but a vet of nearly every other major ARPG out there over the last 20 years.

My man is a monk level 88 that does up to T15 but also have a 50+ war, 50+ sorc, and started messing around with a Ranger as well.

My take:
The Good parts: Graphics, sound, and gameplay are improved over POE 1. The game is definitely more accessible than POE 1. The base game is good not great at this stage.

The Ok parts: Campaign is solid but parts of it are way too long and tedious. Then the transition to mapping is confusing with little explanation.

The bad parts:
-Melee struggles compares to ranged badly. A lot of the screen clearing melee you see is really skills that are changed up to be aoe and more ranged. I heard it said over and over in POE 1 that melee never got balanced with ranged and its apparent in this game as well. On death explosions, aoe explosions, getting rag-dolled by mobs moving, surrounded by mobs instantly so you cannot dodge, and sometimes my monk swings and just doesnt hit anything when there are tons of mobs on screen like he is bugged. Warrior feels slow and squishy and I gave up trying him out.
-Crafting: Needs to be more deterministic. Its so random I don't even bother trying anymore.
-Rares that insta-kill: I cruise along doing a typical map and have nothing really touch me then out of nowhere a rare will instantly 1 shot me. I have 2k+ health, 3k+ shield, max resists. Since I only get 1 death per map, I have no idea what got me and I don't wanna record tons of gameplay just to do research on some affixes that I can't see coming anyway because the mobs move so much faster than I do anyway.
-Survivability: Almost no +max life nodes in the tree. I'd rather lose some dps so I can survive more but you hit a wall. The way armor is implemented in this game makes it very weak. You can stack ES but I am sure that is going to get mega-nerfed soon so then you will get pigeon holed into whatever the next survivability method is. Evasion is ok. I went heavy into survivability and it feels rough losing xp and the map and you arent sure what nailed you. This is what ultimately made me just move on from POE 1 was being one shot randomly and losing so much xp.
-Endgame: Decent base but gets old fast and if you dont watch a bunch of videos , you arent sure what to even do. Never saw a citadel.
Overall: Still sticking with it and having some fun but not sure how to improve my survivability more so i hit a big wall and the punishment for dying is so harsh it starts to kill the fun factor. Starting to get bored of the endgame also.
played poe 1 for 2 hours total, did not liked it.

318 hours in poe 2, dif 4 content done, loving the game rolled second char yesterday.
my partner has never really played poe1 before, i think she tried it years ago and got to act2. shes a wow player and she really likes soulslikes and metroidvania games.




shes completely addicted to this game. she likes it more than i do. shes not trading, just stuff me and her find, she made her own passive build without any help from me, picked all her own skills and supports. shes playing merc, witch hunter.

shes obsessed with mapping, when im not playing shes on there by herself for hours and hours just grinding it out. shes really got into breach over the last few days.



i would have quite large criticisms of some aspects of poe2 coming from an arpg background and having played poe1 for so long. she doesnt really have that baggage and i guess shes in that obsessed hyperfocus phase i was in when i first played poe1 in 2013. she has very little criticisms of the game so far.

shes played some d3 and d4 but this is her first time with an advanced arpg you can really deep dive.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
I'm also sure there are a few of you who are outliers and have managed to clear the endgame. After all, there exist power gamers out there who did not play PoE1, but can easily transfer their skills between games. For those of you in this category, are you now maybe more interested in PoE1 than you were before? After all, it offers basically everything PoE2 does and is practically better in every conceivable way.

Want also to comment about this. Lol, PoE1 offers almost nothing what I like about PoE 2. Skill tree is interesting, but it's basically it. No action gameplay, nothing. If gameplay of PoE 1 would be reduced to gameplay of clicker-games, probably nobody would feel much difference. This is why I couldn't play PoE 1 after I tried it for a few hours, it just feels a bit stupid tbh. In PoE 2, I can have fun during playing, it is a totally different experience.

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