Skeletal Frost Mage Witch Infernalist End Game Build Guide
Fire better of
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I use a modified build, where I replace most of my frost mages with reavers.
The mages continue to CC, but the reavers clearly do more damage. It's working very well. Juiced T15 maps are ez-mode, including their bosses. I'm still using a rattling sceptre for the warriors. I have taken the 15% ES nodes rather than any minion crit nodes, as I have more than enough dps. That's why I'm not using an omen sceptre. I don't use blink except for the trials. Prefer to have the extra minion. Wish I could link the build. Maybe next league that will work. Here's the loadout though: skeletal warrior - blind - ruthless - heavy swing - physical mastery summon infernal hound - meat shield - maim - envenom - corrosion - culling strike skeletal reaver - brutality - feeding frenzy - heft - martial tempo - heavy swing skeletal cleric - ingenuity - minion mastery - last gasp [- arcane tempo?] skeletal frost mage - scattershot - arcane tempo - cold mastery - wild shards skeletal storm mage - conduction - overcharge - stormfire - minion mastery pain offering - expanse - persistence - font of rage - inspiration eye of winter - unleash - acceleration - cold exposure - strip away detonate dead - magnified effect - minion pact - spell echo - mobility [vulnerability - hex bloom - heightened curse - ritualistic curse - spell cascade] hypothermia - heightened curse - focused curse - hex bloom - spell cascade Last edited by Graiaule#7461 on Jan 19, 2025, 5:52:38 PM
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