Skeletal Frost Mage Witch Infernalist End Game Build Guide

Fire better of
I use a modified build, where I replace most of my frost mages with reavers.

The mages continue to CC, but the reavers clearly do more damage. It's working very well. Juiced T15 maps are ez-mode, including their bosses.

I'm still using a rattling sceptre for the warriors. I have taken the 15% ES nodes rather than any minion crit nodes, as I have more than enough dps. That's why I'm not using an omen sceptre.

I don't use blink except for the trials. Prefer to have the extra minion.

Wish I could link the build. Maybe next league that will work. Here's the loadout though:

skeletal warrior - blind - ruthless - heavy swing - physical mastery
summon infernal hound - meat shield - maim - envenom - corrosion - culling strike
skeletal reaver - brutality - feeding frenzy - heft - martial tempo - heavy swing
skeletal cleric - ingenuity - minion mastery - last gasp [- arcane tempo?]
skeletal frost mage - scattershot - arcane tempo - cold mastery - wild shards
skeletal storm mage - conduction - overcharge - stormfire - minion mastery
pain offering - expanse - persistence - font of rage - inspiration
eye of winter - unleash - acceleration - cold exposure - strip away
detonate dead - magnified effect - minion pact - spell echo - mobility
[vulnerability - hex bloom - heightened curse - ritualistic curse - spell cascade]
hypothermia - heightened curse - focused curse - hex bloom - spell cascade
Last edited by Graiaule#7461 on Jan 19, 2025, 5:52:38 PM

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