The burning monolith boss, dozen of hours of Atlas grind to die after 20 second fight
" That would be a fine solution if we had a "standard" league where we all have 4500 divine orbs to blow. Otherwise its a pretty bad way to do it. Why wouldn't you just watch a video and save many hours of grinding currency. All the while ruining your first experience doing the boss. |
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Also skipping citadels until they return to 6 portals a map or fix it in some other way.
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Yes, this is horrible and they knew it was horrible when they implemented it. I am sure they left it this way to gate how easily players could farm endgame content. It will assuredly be adjusted in the future (if they want a majority of players to to actually care about endgame).
Hundred+ maps to get one boss attempt, no learning curve and 1 shot mechanics to be sent back to farming citadels for dozens of hours again- they're straight up careless for doing that. Anti-customer, anti-fun, and out of their minds. Figuring this out saved me from spending any more shop money on pages though- there's nothing else to do in endgame until this is resolved. Last edited by slyther83#1247 on Dec 31, 2024, 3:38:23 PM
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" Dumbest solution i've seen. Pay exploiters and cheaters for frags to learn. |
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I suggest if you don't want to brick your time played to wait doing any pinnacle bosses. I'm willing to bet maps get fixed within the first couple weeks in January
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Or just play shock sorc. Make every boss a statue
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