Australia Server Lag
Nevermind my second PC is lagging too, and he's playing a warrior. so not class related.
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Don't think its minion build related. I'm not playing minions and I've been having this issue for 4 days. It seems to really spaz out when there is big density of mobs.
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Another Kiwi being forced to play on dying Australian servers. Please fix both issues, why have an Auckland gateway if its just a suggestion
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Same issue here, slow motion and rubber banding with weird ping spikes not related to my own internet.
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just gave my ID to the government, all fixed. theyre throttling suspected under 16 y/os connection /s
aus servers dead, kiwi servers too full to create map instances, singapore servers down for maintenance. there really is no winning is there? |
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Having no issues earlier in the day but now we are in peak times for NZ/AU its really bad again.
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Please address the Australia Server Lag GGG,
It's stopping us from playing. |
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Its terrible this time of day - EVERY DAY
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Whenever i have this issue in a map, i grab a new waystone and open a new map. Like magic, no lag or boomerang whatsoever. This is not 100% of the time, but more often than not. It is a solution, but I burn a perfectly good map and lose my map bonuses.
I'm guessing there are specific servers we join when you open a map, and maybe a few of them are just running like dogs and if you are unlucky enough to hit one, your doomed. |
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Mapping on 3 different characters and experiencing lag spikes/stuttering on all 3 but differing between each, also things like breach can cause it to go crazy with all the mobs spawning in.
Shout warbringer - not as noticeable but the gameplay/mobility is pretty slow, lots of stunned mobs - very low graphical effects Minion infernalist - more noticeable, when srs summons it seems to spike a bit but not the worst, low mobility as well Explosive shot deadeye - unplayable at times, between massive explosions and high mobility stuff is having to load in quickly. I've noticed like half the time the lag spike seems to coincide with a massive spike in shader usage (I've cleared shader cache etc to no avail) Seems like a very odd issue or a combo of two (shaders + server) |
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