Australia Server Lag

The lag is so bad in Australia
Hello, I am getting lag on the Drowned City map as well.

I would be moving very slowly for a min, then it suddenly fast forward and I was running into groups of monsters.

Luckily I wasn't playing hardcode.

The lag is so bad I opened a breachs and by the time the game cought up i was somewhere on the otherside of the maps getting nothing, better than the deaths and wasted maps it has caused so far
I just had a sehkemas run where I just ran into a direction and instantly died when I unlagged
Adding to the reply count. Game has been largely unplayable since the patch, very sad and progressively more frustrating every day it goes unaddressed.

Australia is always largely ignored but it feels extra bad coming from a NZ company.
Well its a good thing that the game is not live, And is in testing phase.

Could be wrong but this might fall under the testing part. ?

LOL
aus server fix waitin room
Before it was happening only when doing Ritual/Breach for me so I just avoided them. Now its every map, all the time.

Unplayable.
Same here, after the update the Aus server has been laggy and rubber banding to the point its unplayable. Not sure if the update has anything to do with it or the game has just become popular and the servers can't cope... Has anyone from GGG acknowledged the issue?
Still having issues tonight, rubber-band'ing across the screen. This is the third day in a row for me where it's been unplayable on Aus server.

Report Forum Post

Report Account:

Report Type

Additional Info