Am I just bad? Lvl 17 ranger stuck on Geonon..
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" You don't NEED to, if you aren't that great at the game and can't dodge, you need to make the game easier buy creeping power with better gear. Just like elden ring, if a boss is too hard, you leave, get stronger, and come back and kick his ass. Yet if people tell you to farm or get better gear in this game its a crime against humanity for some reason? Early levels every single problem can be solved with a single exalt pretty much. Which is not that hard to farm. Last edited by BossOfThisGym#2062 on Dec 16, 2024, 3:36:21 PM
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" nah. i'd rather just not play this game. its not fun like that for me. idk. poe1 had a good balance of hard and easy content, but here bosses are just too tanky, while packs are worthless wait for general NERF, or proper release. they always nerf bosses at some point thanks for helping here tho |
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Walking into the boss blind was a challenge for sure - for an Act 1 boss I didn't expect so many mechanics. If you're playing softcore then it's simple enough to experiment with his abilities.
Generally you need >50% cold resist and sapphire rings are hard to find up to that point - if you don't want to trade then it unfortunately will take some grinding. Towards the end of the fight there's a shift to corrupted blood which I found to be the real killer. Overall I agree the boss is a tough one, I don't think it needs to be nerfed, but the gear or passive options to close gaps in resists/defense needs to be addressed. |
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Look up Fubguns Deadeye Levelling build on Mobalytics, that will give you a good baseline
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" Thanks a lot mate. Turns out I was tilt^^ For people with same issue: I bought a decent bow with +skill and 1 ele (4 Aug Orbs), lucked out on another ele with Regal Orb, then lightning rune. So Ive got a decent tri ele bow. Went to kill King, was easy now. Took Wind Force Aura. Leveled to 18 and second kill Candlemass dropped a fucking EXALTED ORB XDD And the game changer tips thanks to you was the basic attack with attack speed, I added Envenom for poison. He had no chance. was down to 20% hp before first Fog. Using Vine Arrow to combat the wolves. Edit: Thanks to Nephalim. I had 56% Cold Res Last edited by eMkaace#7245 on Dec 16, 2024, 4:30:32 PM
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" problem is if the game is balanced around SSF, and we still have trading, the game will never be challenging in any regard for players who do trade. The gear I have now is probably ~600ex, if the game was balanced around trade it would be something anyone that is willing to trade could probably get access to in a day or 2. And when you have the stats I have the game really isn't that hard, you don't get one shot, you don't have to dodge roll out of 99% of boss attacks, you kill the bosses in 20 seconds outside stuff that has 10 million hp like floor 4 sekehema. The problem for right now is finding challenging content, im 91 and haven't even found a citidel, no idea how to do ritual boss, 300 breach shards is a slog and I already know i'll basically one shot that boss at +0 level on the tree since I still havent done him at this point and powercrept the shit out of him, same for expedition I've found a single log book by level 91(yes I know I can buy them). I really do think the game needs a SSF mode with loot tailored for it to make it near as good as trading, I don't think new players are really ever going to want to take the time to learn how to trade after interacting with newer players here on the forums for a couple days. But characters would have to be locked into that mode, and not able to move to trade, which can be a problem in some situations like players feeling like they are stuck and having no way to fix their problems outside of grinding. Last edited by BossOfThisGym#2062 on Dec 16, 2024, 5:14:46 PM
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"Thanks a lot mate.
Turns out I was tilt^^ For people with same issue: I bought a decent bow with +skill and 1 ele (4 Aug Orbs), lucked out on another ele with Regal Orb, then lightning rune. So Ive got a decent tri ele bow. Went to kill King, was easy now. Took Wind Force Aura. Leveled to 18 and second kill Candlemass dropped a fucking EXALTED ORB XDD And the game changer tips thanks to you was the basic attack with attack speed, I added Envenom for poison. He had no chance. was down to 20% hp before first Fog. Using Vine Arrow to combat the wolves. Edit: Thanks to Nephalim. I had 56% Cold Res" My pleasure, glad it helped. Basic attack is OP in general and many people never use it. Highly recommend going with an infusion on it, although it sounds like you have 3 elements on your bow and infusions are not always that great (since it halves the other 2 elemental damages). High physical damage with cold infusion though is REALLY great throughout the game, especially with herald of ice. Once you hit areas like the dreadnaughts etc with large packs of enemies, it really speeds things up. Right around your level.....26? I think it is, there starts to drop bows with an extra projectile. That is HUGE. The unique bow (forget it's min level but under 20?) that splits on hit...is great early on, but once you can get the extra projectile bow, and especially if you go Deadeye (I heart deadeye) and snag the extra projectile node on there (sadly the one you get before it is meh and both tailwind nodes are amazeballs, so you don't get the extra projectile till end game (4th ascendency). Anyway with 3 projectiles BASE on those bows you really kinda rock. I would have 2 bows though one for packs (with the extra projectiles) and one focused on single target damage (as the extra projectile bows don't have as much case damage). Monks REALLY want multiple elements due to it's affect on their bow. For my ranger I focused mainly on as high physical damage as I could get from equipment, and cold damage, freeze build up and cold penetration. I do like lightning as well, but rely mainly on skills to add that. Cold infusion on your basic attack adds 25% of your damage as extra cold damage. With faster attacks that builds freeze fast on enemies and once they shatter...herald of ice blows everything around them up lol.It's beautiful. I focus on very fast attack speed on my tree, decent crit chance, very high evasion with acrobatics, and a bunch of projectile/attack damage boosts (with auto blind/maim added in there. Poison, for me, requires a whole specialized build, there are a TON of good strong poison bonuses near the ranger start, and I didmake a char based on that, but......It didn't attack nearly as fast, it's base damage wasn't as high, and even though I could have 3-4 stacks of poison on enemies, it just didn't do the damage as fast as I wanted. Snipe is a good way to get special things like poison and or bleed on enemies with very high base DoT, because you can always crit with snipe, which means your poison/bleed etc will be based on the crit (with a huge multiplier) ammount. I have done that in the past but switched to using snipe to get heavy stun REALLY fast. Add the one that does 500% stun every 5 attacks to snipe (which averages out to 100% more stun per attack), window of opportunity (which adds more damage 50%...which also means more stun), brutality (think that was the name) which adds 35% more physical damage (which is what stun is based off...and means more over all damage) and if you have another slot add I think it's over power (50% more stun buildup to every attack). That makes snipe into a monster stunning machine which you use.....after freezing enemies with your normal attacks, escape shot and salvo shot (which will pretty much freeze every boss in the game after using them all (remember to give escape shot an extra charge). Then, you just run up to a boss, escape shot, run up, escape shot, it's seriously chilled if not frozen by now, Salvo the boss (cause it takes time to charge), and then stop popping Snipes after charging them. Should be able to get off 5 of them easily before the boss unfreezes. That should certainly heavy stun the poor boss, and then you just repeat the whole process:) Anyway glad I helped. Basic attack is so strong especially if you get a ton of +projectile (or melee/spell) skill bonuses. Every level up makes it do more and more damage but no extra cost. IT's in almost every case the best place to put extra slots first as well (some expections). Any supports you put on it are FREE!!!!! And so many skills slow down your attacks. With faster attacks on your basic attack and alot of attack speed in the tree, it attacks SO fast, it's dps is insane, it freezes stuff super fast (if you focus on ice like me) and you can easily dodge/run etc around while using it without having to time skills etc, letting you focus on staying alive (you can dance to that if you want heheh). I love my deadeye even though I'm focusing on my monk alot right now. Deadeye is easy sauce, monk requires more strategy and I feel like I could die if I messed up. My deadeye runs like the wind though, attacks faster than a speeding bullet and while it can't leap over buildings in a single bound, it does leap pretty high with escape shot heh. Deadeye is so much fun. I would highly recommend it as everyones first character. Monk is a blast as well, but more....challenging at times, especially early on. If you like a bit more challenge it's great to start as , but.....deadeye would be way easier. |
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I'm not even joking when I tell you this, my mom and dad play couch co-op ARPGs on xbox going on the last couple of years, they're 64 years old...my dad stands in most things and my mom mashes the wrong button more times than not, and even THEY were able to get past this fight.
It took them a good 20 tries, but yeah. I was actually astounded, I didn't think they'd even get to that point let alone beat it since they were used to things like Grim Dawn and D4. But yeah, this isn't to just come out and say it's a skill issue...but believe me when I tell you if they can do it, you absolutely can. Side note. You're lvl 17...use rain of arrows with magnify as are large set and forget AOE you can toss out when the dogs come out. Dodge roll towards the end of him talking to avoid the leap. Outside of that you literally just need to not get hit by everything. Last edited by Seanprice798#2395 on Dec 16, 2024, 5:58:40 PM
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To be honest act 1 is the hardest part of the game before maps imo, so I think it's normal. I basically never died in act 3-6.
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