Am I just bad? Lvl 17 ranger stuck on Geonon..
Right so.. Vent time..
Already have a Cold Charm, but Vendors dont have any Cold Res items so Im at 10%. My bow / dmg doesnt feel satisfying, even with 75% phys dmg rare bow with +1 project skills. LA with poisonburst as solotarget. Ive been trying to kill this dude but I continue to get clowned on, Im seriously frustrated at this point and not sure what even to do anymore. Wait for a patch? Reroll new class? I had to skip King of the Mist too, but Geonon is questline so Im actually locked :( How did you guys do it? Any suggestions or ideas? Last bumped on Dec 17, 2024, 2:38:33 AM
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I'd go back to other zones and do all the sidequests. Some of them like the King of the Mist are very much mandatory as they give permanent stat boosts.
I'm guessing you missed other stuff as well and 1-2 more levels & vendor refreshes won't hurt. |
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I'm stuck, too. I'm playing Fire Witch and messed up my support gems early on, and my DPS is too low. I can't seem to grind XP, and when I finally ground out two more support gems, I didn't have the strength or dex to equip them.
This is already my second character -messed up passive tree - I thought it would be fun to play blind. Looking at making a third now. |
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" Heading to King now " You can respecc passives at the hooded NPC guy ;) |
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" I think its crazy how little ggg gives you as far as basics like cold resist rings by level 15. You kind of have to grind a bit more or perfect dodge his attacks. whats your in game name? IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on Dec 16, 2024, 2:58:39 PM
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" Agreed farming gear at level 15 is insane lol. IGN is "Bertraix" |
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Just dodge the mechanics it's not that bad tbh.
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Ok, first off try PoE 2 trade. You can get some cheap high cold resistance rings there for augmentation orbs.
Second, you can buy weapons and armor from the vendors that have slots in them, break them down on your workbench and use that to add slots to your armor and weapons. That will both boost your dps alot, and in the armor slots you can boost your resists (so in this case cold). Fight is much easier with 75% cold resist. Same for your first trial only fire resist. Always grab any rings you see that are resist base at least, and magic em up (just use up to augmentation and only use regal if it's a good first 2 bonuses. Or just buy them from the poe trade site if you don't want to bother. Next is the fight, I have done it with every class, and because one person was having such a hard time, I did it with a monk who just had a blue staff with 19 accuracy and 8% attack speed on it. Ranger is/should be one of the easiest classes to kill him with. There is a....think it's like 16? unique bow that causes your arrows to split and hit 2 other enemies. It's not really needed on the act boss, but it's so nice for other stuff, and they are cheap. I would pick one up, double slot it and add cold damage to it. Then put faster attacks (tempo whatever it's called) and cold infusion on your basic attack. That is what you are going to hit mr. boss with. You will freeze him a decent amount that way. To really go all out though you ALSO want to set up escape shot. I suggest giving it another charge...and longer freeze duration. You get ice salvo as well around that point. That builds up to 12 shots, but you want to use them AFTER freezing or when you know the boss will stand still to do the max damage. Also if you get snipes timing down, set that bad baby up with window of opportunity and increased stun build up. Then you simply need to freeze mr boss, then pound him with snipes while he is frozen, which will likely heavy stun him before he unfreezes. Snipe, if you get the timing down, always crits AND boosts the crit by 200 or 300 I forget %. It hits HARD and it builds up stun hard, it's just a bit annoying to use if the boss is moving around. Meanwhile for his attacks, in his first mode just keep back from him and avoid the ice spike things he throws out, move as far away as you can and there will be more room between them. With 75% cold resist nothing he does should really hurt you much BUT it also helps to have decent evasion. That is easily attainable as a ranger. I highly recommend building your ranger to boost freeze buildup and focus greatly on evasion, projectile/attack damage and attack speed. I also focus on movement speed since you hit so much along that path. There is a node over by acrobatics that adds 1 attack speed per 15 dex. With other attack speed nodes along the way, and the +25 dex and +8% dex nodes right near it, you can have 130% or more attack speed by that fight. Faster attack speed is more more damage (lol....more is applies/multiplied after all other modifiers....and attack speed is multiplied by that for dps). Not only will you finish the first act boss fight with that, but you'll wreck act 2 and 3. Once you get deadeye (if you go that route and I suggest you do) snag tailwind asap. It not only boosts your evasion a ton (letting you snag accrobatics not too long after getting it), but it boosts your movement speed another 10%. Seriously you are going to LOVE moving and attacking that fast!!! Ranger deadeye is in my opinion the easiest class to start as. It has insanely high dps but tailwind makes it very tanky as well (not only do you get super high evasion with it (150% if I remember right), but it ALSO reduces damage you take with the second node by 30% flat. Anyway I hope this helps. Honestly using poe trade will make the biggest difference, but if you follow my general build setup for deadeye and focus on attack speed/evasion/and projectile damage (you get a ton of accuracy as well, and there is another node that gives 1 attack speed per 250 accuracy. It's not nearly as huge as the dex one, but is worth taking later). Cold damage/freeze buildup and cold penetration are also very nice to have. Cold works great with herald of ice to destroy packs of enemies. You just swap it out for another aura vs bosses usually (or add things like vitality/accuracy on your wind aura). I do suggest trying to get 30+ spirit on your main evasion armor. That lets you normally run with the wind aura (45% more evasion rating) and herald of ice early on. The combo with tailwind and acrobatics makes you REALLY hard to hurt while allowing you to destroy packs of monsters, really nice on the last dreadnaut levels in act 2 etc (lots of large packs). Other than that, big important knowledge so you do have to re-run things. First act boss is cold based. Need maxed cold resist. First trial is fire based, need maxed fire resist. Second act boss is lightning based, need maxed lightning resist. I recommend eventually having at least 1 elemental focused ring in your inventory for each element just so you can swap it out if really needed (at least till you know what element you are going to be fighting is). You can usually add resists to your armor, but if you do go acrobatic you are going to need to focus on maxing your evasion from your armor probably. Acrobatic makes you dodge everything, but drastically reduces your evasion (by 70%) so you need a really high base. Good luck! |
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This honestly is rediculous.
If you need to know a little of 2 pages of "quick tips" for the game from game forum - just to be able to get through an act bosses! I remember reading tips for Shaper in more convulence, and that was a FINAL BOSS |
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I type fast and like to help
I could have just said: Use PoE 2 trade to get good equipment and max your cold resists. That is all you really need to do. |
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