Currency Exchange NPC infinite loop and Trading unbalance

Going to start this by saying i am a new player and i don't know if this was the same on POE1, GGG said they want to be careful with the currency drop, so that's why i am confused.

I suppose more than a few are aware that you can make an infinite loop of profit with the Currency Exchange NPC by trading a certain series currencies, and we can do it because players are able to ask whatever amount of currency for another one.

The value of the currency is not clear
, this is like one person saying "hey give me 20 USD and i will give you 5 Euros" if we repeat this we can just generate infinite money, with the Exchange NPC this is more or less the same, and gold doesn't really matter.

This completely breaks the economy of the game, now you don't feel happy because you got some rare drop or stat that you needed, because you can just buy it with your endless amounts of orbs.

Just in case im not going to mention the loop path, but with just 1 exalted orb and gold, you are able to multiply it as many times as you want by trading a series of different currencies.

There will be a point where i run out of gold and i can't do it anymore, so it is not a broken, right? Well, after you have let's say 20 exalted orbs, you can use just 1 orb to buy an absurd amount of blue orbs to augment NORMAL items you get dropped from maps and sell them and make gold so fast that you will get bored. Because now you have your new shiny gear that you got with all those juicy exalted orbs, so you just melt everything in your path.

Tired of making profit? You can even make more, by using the POE trading site, where people charge lets say 5 times more for the same item, so you can sell it for half that and still win, because some players don't even know the Currency Exchange NPC exists or they didn't get to ACT1 chaos difficulty, this is completely unbalanced.

Currency value should be determined by GGG and not players, this or trading should be limited in some way.

Either way, you should look into fixing this because the economy will be ruined and people will not like it if you wipe their inventory.

I want to play a fair game.
Last bumped on Dec 15, 2024, 4:47:38 PM
lol..... The value of something is always set by the market. Currency isn't generated thru the currency exchange it's all dropped for people by you guessed it rates set by GGG. They essentially do already determine the value of things by how rare they make things. This isn't going to change and GGG is in no way going to set hard rates for exchanging currency as it always
fluctuates as more currency is added to the market and ppl need different currencies at endgame than they do when starting out.


Last edited by baconbyte#0146 on Dec 15, 2024, 2:01:48 AM
What's worse is going into trade chat and seeing people selling things straight off the currency for triple. It's bad for everyone except the player's exploiting others.

It's sad. I even posted the currency exchange rate in trade less than 24 hours ago on one item and a guy whispered me I was retarded. There are many ways players can help others learn and posting the item in your public tab for the real price can help with it. Then when they whisper you just send them a message back on how to get for the "Real" price and you can help a lot. I used to do this in PoE 1 and I will be doing it here.

All jeweller's orbs and Cut and uncut gems should only be tradeable the the currency exchange(not player to player).

You want to see all the new players leave before they even get started, allow this is Release and they will be gone.

I don't know why they allow "leagues of scammers"
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Free exchange of items and currencies are going to keep this game alive much better than almost any other feature they can implement.
And if you are thinking that price arbitrage is exploiting, then you know very little about economy.

"

The value of the currency is not clear
, this is like one person saying "hey give me 20 USD and i will give you 5 Euros"

That's how it works irl.

"

if we repeat this we can just generate infinite money,

Not sure what are you referring to. Nothing is being created out of thin air.
Last edited by AliquamGames#5952 on Dec 15, 2024, 3:08:04 AM
Trade will always be the only way to progress because loot is so badly weighted toward trash that you could farm for several billion years and never find the right item yourself, or spend several thousand exalts trying to get just two or three out of six mods that you want, while the exact items you're looking for were found or crafted by someone else and are being sold for pennies.

The only way to solve that problem is to actually give proper deterministic crafting or a massive overabundance of currency to craft with. So long as modifiers are rare, crafting is random, and currency is scarce, trade will always, always, always be better than self-crafting or trying to find a good drop.

And I'm not even talking about perfect gear here. I'm just talking about upgrading your existing gear incrementally.

If you want to solve that problem, convince GGG that the above is an isssue.
"
And if you are thinking that price arbitrage is exploiting, then you know very little about economy.


Sad to see gamers forgetting about actually enjoying games, what's the point on being able to get as many orbs as you want by exploiting trading? Then i wouldn't care for anything that i get dropped in a map. What's the point of playing then?

"
If you want to solve that problem, convince GGG that the above is an isssue.


And yes i think this happens because everything you said is a part of the game
Arbitrage will get shut down once (if) the economy ever matures.

But people will always try and sometimes succeed in scaming, that's all part of the game.

POE1 certaintly is as much an economic game as an action game. I'm not sure POE2 will reach that point, but the future is pretty unclear.
Last edited by XeonPOE#7768 on Dec 15, 2024, 12:29:06 PM
totally true, i also create currency out of thin air by killing enemies all the time.

i find rare items that sell for 5-200 exalts, meanwhile you sit in hideout making white items blue...


other people snipe good items cheap and sell them for more money.


thats all infinite loop of creating wealth out of invested time.


and im pretty sure the headhunter ranger is creating more wealth by farming than we ever will.


Last edited by Delamonica#7854 on Dec 15, 2024, 2:29:07 PM
"
Sad to see gamers forgetting about actually enjoying games, what's the point on being able to get as many orbs as you want by exploiting trading? Then i wouldn't care for anything that i get dropped in a map. What's the point of playing then?

Because successful trading requires knowledge and skill. And playing the market in online games can be as interesting as playing the game itself.
I'm also not sure why are you calling this an exploit. It's very in lines how real world operates.
All the way back to d2 trading was a thing that could let you get powerful fast. In d2 I would run for Skill Grand Charms early on, trade them for high runes and trade the high runes for an Enigma within days of the new ladder starting.

Same goes for PoE/2, but you can also just freaking kill and get stuff fast. In fact I don't trade. I have multiple stash tabs that I could use to trade, but I don't. I rarely buy things off PoE trade myself, only if there is a certain unique I need for a build (in PoE 1,not so far in this one). I do recommend it to new players though, but for me, I enjoy making my own equipment. It's part of the fun.

I prefer to do a run and kill stuff, getting currency and items along the way, then spend time trading for it. Everyone likes different things though and having poe trade as an option sure is nice (and I certainly have used it over time).

Can you make a profit from buying and selling? For sure.

Heck you don't even mention the really easy method of making a few low level characters and having them buy weapons/armor from the vendors that have slots/quality on them and breaking them down. The cost is based on level, so 1 high level charcter can get enough gold in minutes to allow you to buy an infinite amount of stuff that will give you those currencies.

You don't need to scam others, you can literally just play the game. Again, not worth it in my opinion, just run some higher content and get tons of stuff alone the way. Give away any stuff/uniques you don't want (drop em in town even) and keep rolling. There are some exceptions for really rare/awesome stuff (But generally I keep that myself anyway), but in general once you have a unique, you just keep the best one that has dropped (Stat wise) and you don't need anymore of them.

Trading is fine, it helps people get started, helps people be able to play specific builds without having to wait to find the right specific unique or equipment for it etc. It even can let people get more value out of the drops they get, that they don't want/need.

I'm not a major fan, but even for me it's had uses.

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