[Titan] Explosive Stampede | Tanky Super Fast clear and superb boss dmg (ENDGAME)
" Hey, it's because the gear image is outdated, now i have Hard to Kill for more regen, so I don't have any troubles with Blood Magic. The ideal Annointment would be Offensive Stance, because will scale my dmg a lot. Right now my char has 69% block chance, so it would be a 69% increased damage node. About jewels, right now I'm picking the Global Phys increase because Fire only scales the explosion, and global phys will scale the explosion and also other dmg, for example with HoG. Do not pick Increased Melee dmg, that will not scale the explosion. Last edited by matiasgil#6967 on Dec 15, 2024, 5:35:12 PM
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Wouldn't Pile On be a pretty nutty allocation?
Pile On: 60% increased damage against enemies with Fully Broken Armour and for jewel, does "Increased Attack Damage" scale the explosion if "Increased Melee Damage" doesn't? Last edited by scottwc3#9119 on Dec 15, 2024, 5:40:51 PM
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" You are 100% true about Pile On, I don't know why I missed it. About Increased Attack Damage vs Increased Melee Damage, I'm not 100% sure about this. The thing that I'm 100% sure is that Increased Fire Dmg will scale the explosion and Increased Global Physical dmg will scale phys dmg and indirectly the explosion. |
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Do you think its worth 3 points to just grab it off the tree since its close? Offensive Stance seems like the perfect anointment since its impossibly far away
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Hey hey,
great guide for the endgame but it would be really amazing if you could add a bit more details in the leveling secion (links etc until stampede gets online). Thanks a lot for all the effort you have put into it Last edited by iceman1104#1692 on Dec 15, 2024, 6:37:17 PM
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" It's definitly worth it. About scaling the explosion, i've been searching a bit. This is what i've found: " So the +Global Physical dmg, will not scale it, that was my mistake. In poe1 used to scale something like this, but not in poe2. So the only way to scale it is: Fire dmg, Increased damage, increased attack dmg. Now my doubt is how does the Increased damage with maces work. Last edited by matiasgil#6967 on Dec 15, 2024, 7:02:20 PM
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increased damage with maces sounds promising, since you're doing damage with a mace? if only they'd give us a target dummy!
Esp since the jewels can roll 16% on increased damage with maces. Thanks for looking into it. |
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What do you think about slayer leech? Do you think the build does enough damage to consider it possibly? Seems like it could be a neat addition.
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Hey there, is there any chance I can request a little bit more clarification on how to level this build up.
I'm hard stuck in act II and the leveling on this thing feels horrible to the point that I want to give up. I'm not sure if I'm doing anything wrong or am just really bad. What other tips could you give us newer scrubs to help us get to the late game? |
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" Hey I’m sorry to hesr that, The issue is that I didn’t have enough experience with te game to have a clear leveling guide. I struggled through act 2 too. I think it’s more about a warrior thing. I would suggest that you use any leveling guide for warrior, and then switch to the build arround level 50. |
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