[Titan] Explosive Stampede | Tanky Super Fast clear and superb boss dmg (ENDGAME)

youre a freak man Great build lots of fun.
Hope you update it man gotta follow it:)
cheers
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Got a link to that auto attack build?


No link as i haven't made a guide or anything here are some screenshots however:



Hey this is pretty cool, I picked up a couple rage gems and put those points into block instead on the passive tree - I am super tanky. Thanks for those tips.

I'm not sure the mace strike clear is for me though, I was hoping for chaining explosions from herald of ash and armour explosion but I'm not getting them. I get small explosions that melt a small pack but in a breach for example I still get overwhelmed.

D:


Do you have Impact Shockwave as well? You need both Impact Shockwave AND Armour Explosion.

@twapper#0511
I'll edit this post later with screenshots, but just like matiasgil#6967 wrote in the original post focus on capping your resistances, life, armour and strength. For the weapon i've been using a 400 pDPS 2h mace until Tier 7 (which you can buy for about 1ex) then i've got a better mace for 10ex (if i remember correctly around 600 pDPS) the next upgrade would be one above 750 pDPS but those are VERY expensive.

EDIT:
gear:
Spoiler
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Dec 14, 2024, 12:14:29 PM
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youre a freak man Great build lots of fun.
Hope you update it man gotta follow it:)
cheers


Hey thanks! I'm glad you are enjoying the build!
Currently I'm level 85 and I can clear tier 15 maps with no issues. Here is a video of a Tier 15 map:
https://www.youtube.com/watch?v=ith1_So5Pfk

This is my updated skill tree. I removed all rage nodes due to @KorgothBG#4084 recomendation and It felt way better. Now I focused a bit on Block chance. So my gems have Stun Build Up, Stun Build Up with Maces and Increased Block Chance.

Last edited by matiasgil#6967 on Dec 14, 2024, 11:44:58 AM
hey there loving how the build works just want to know what the better choice would be for the slithering dead quests? stun threshold mana regen rate or the ailment threshold.
Just updated the guide, I removed rage, scaled Block Chance and picked Blood Magic.

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hey there loving how the build works just want to know what the better choice would be for the slithering dead quests? stun threshold mana regen rate or the ailment threshold.


I would pick either Stun treshold or Ailment threshold since we are using Blood Magic on endgame.
I think ailment threshold is better since we can have a lot of stun threshold from the tree, and probably you'll end up with stats in your gear with + stun threshold.
Hey, question - do you know if we can decrease the 'wind up' time of stampede with attack speed or skill speed?
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Hey, question - do you know if we can decrease the 'wind up' time of stampede with attack speed or skill speed?


You definitly can with Attack Speed, but I'm not sure about skill speed.
Also movement speed will change the distance you travel until the final slam is done.
Hi, the build looks really cool. I'm a little confused, what support gems should I use and what weapons to use at the initial level of leveling?
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Got a link to that auto attack build?


No link as i haven't made a guide or anything here are some screenshots however:

Stats in hideout:
Spoiler


Current tree:
Spoiler


Final tree (level 95):
Spoiler




Hey I'm trying to run this at level 47, and am struggling to just run through Act 3, any advice?

My passive tree:
Spoiler


Character sheet and primary weapon (1h mace) (I know it isn't great, but I'm still in the middle of Act 3):
Spoiler


What I've noticed is that, even though I've specced into armour breaking, armour breaking of even regular mobs isn't occurring, which makes me think I'm missing something critical. Any ideas what I'm missing?

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