Blasphemy + Despair + Decaying Hex

BUMP same issue
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Miomer#2668 wrote:
Yeah,
I too need to express my disappointment with this combination not working.
I played all the way to level 53 (act 1 cruel) to unlock enough passive points to have a working build around Blasphemy+Enffeble/Despair+Decaying Hex.

I must say that the more I play the less I like this game.
/sad

what building are o following?
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Fuggmann#4562 wrote:
This was a giant disappointment for me as well. I had a build planned around Despair + Decaying Hex + Open Sores and played to get everything, only to find that it didn't work. I get that the game is still in beta but why open it up with no fun combos? GGG seems to hate fun.


The game is not even in beta yet, its early access, where the game is still in development, My guess is they will get everything in time, I think they are still trying to make the core mechanics right, before moving on.
i too just slotted it in expecting a wonderful damage aura, was sad to see no interaction, same with impending doom, though i thought impending doom might have been a bit OP (run around making everything explode)
well that would be chaos righteous fire, and it tihnk they don't want no skill builds like that, so don't hold your breath unfortunately
Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5
Felt bad too learning about this on my Acolyte. Also felt bad learning Hexblast doesn't explode twice, or more, if the enemy has multiple curses on them.
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Liewec#2780 wrote:
i too just slotted it in expecting a wonderful damage aura, was sad to see no interaction, same with impending doom, though i thought impending doom might have been a bit OP (run around making everything explode)


One way to balance it with impending doom would be to make it work if the curse is forcefully remove AI if you use hex blast. It would fit the thematic, impending doom may need a little nerf but i much rather have a nerfed spell that i can create build with than and unnerfed one that i can't use outside of archmage.
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Miomer#2668 wrote:
Yeah,
I too need to express my disappointment with this combination not working.
I played all the way to level 53 (act 1 cruel) to unlock enough passive points to have a working build around Blasphemy+Enffeble/Despair+Decaying Hex.

I must say that the more I play the less I like this game.
/sad

what building are o following?


most people don't follow a guide to play the game
"buff grenades"

- Buff Grenades (Buff-Grenades)
Well, I know some people who are having much fun with blasphemy - curse of choice - ritualistic - magnified - etc

Then they run hexblast as part of their BI, where some do spark + hexblast and some do comet + hexblast and using eternal youth to keep their ES up with flask. Interestingly enough, it seems as if hex blast can detonate 1-2 times/second reliant on server ticks not being uncooperative ofc. It's not a death aura in the original sense, but sure does look like one when running, and melts things pretty nicely as well i might add.
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gorszon#5623 wrote:

The game is not even in beta yet, its early access, where the game is still in development, My guess is they will get everything in time, I think they are still trying to make the core mechanics right, before moving on.


Early access by definition means beta is done, that the game reached mechanical completion of the core engine functions, for video games reached the gameloop ready in all base functions state, and otherwise checkboxed everything for silver status/gamma/release stable/code complete and functional.

Without pointing out these things and pressuring by the people in the prior stages of development is exactly why and how unfinished/"not production ready" software reaches production.

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