[Bug] PoE1 & 2 Major Audio issue - extremely loud buzzing

Confirmed to still exist in 0.2.0h
There's a post on protondb that claims that this only happens on non-stereo (surround) audio outputs. I've stopped playing the game due to this issue, but for anyone who wants to test:

https://www.protondb.com/app/2694490#JGouLfvu8E

"Skill preview videos mute all game sound when using Vulkan renderer, and cause a loud noise when using a surround sound (i.e. non-stereo) audio output."

GGG - use this information to figure out the issue! I'll come back if you fix it.
Last edited by HungryLunchLady#5782 on Jun 4, 2025, 9:11:30 PM
Another protondb post suggests trying this for launch options:

WINEALSAOUTPUT=default WINEDLLOVERRIDES="winealsa.drv=b;winepulse.drv=d" %command%
Last edited by HungryLunchLady#5782 on Jun 4, 2025, 9:22:36 PM
Confirmed to still exist in 0.2.1

Please ggg, save our ears
Last edited by Spherous#7649 on Jun 7, 2025, 12:46:16 AM
This has started happening in PoE 1 now as well with 3.26.0 when the Secrets of the Atlas video started playing in the queue.
It was fixed for me (at least for the last few hours) after changing my HDMI Sound Output from 7.1 to 5.1 in Gnome. I have a 7.2 AVR receiver with 5.0 speakers connected. Sound subsystem is pipewire/wireplumber on Gnome/Wayland. Maybe it helps someone.

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