[PoE2] Map reset after death should go !!
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All nice and fine until I got to the endgame. And then, first the shock of the first death in a map, when I realized that, even if I had 6 portals at the beginning, they were all gone (why 6 portals then?!?). And the frustration of the following deaths started. Man, I don't have time for this, I'm playing games to release the stress of work/real life accumulated during the day. I don't need games to add to that stress. Taking a break until this is fixed. Until then, POE1 and Diablo.
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6 portal bc you may exit map for trades or just to bring back the loots. What we need is a 5time bigger inventory
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Yeah seriously. I cannot stand it much more. Use a great rare waystone. Boss, expedition, ritual all on same map. Then, get those ANNOYING tombstone slam guys and then get ONE SHOTED from off the map by a rare one. Must have happened 20 times or more now to me.
I have great gear and resists. Does not fucking matter. The kicker is, all that good game fun is GONE now. Great job on end game guys. Tell you what. Leave the stuff there but make us lose a node to get to it maybe as penalty? I cannot stand losing the entire game experience over one death. DUMB. |
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Best feature of the game. It helps the people dying to much actually level and gear up on the content they can't pass.
Bye bye underleveled zoom fest. Last edited by dwqrf#0717 on Jan 25, 2025, 9:10:35 AM
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The map reset is one of the best features of the campaign. The whole point of checkpoints is to reach them so you don't have to redo the entire map. If you can't do it, then it means you are not ready to move further.
What people are really pissed about is having only 1 portal allowed in endgame on top of xp penalty and losing all map events. Last edited by RamzaBehoulve#2076 on Jan 25, 2025, 9:20:41 AM
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