Addressing your Early Access Post-launch Feedback

All very good changes but could you please address the most frustrating one? Third ascendancy is borderline impossible at the moment.
I've had a few issues on console, but enjoying the game!

• PoE 2 does not have a great ressing system.. you can't tell when you are being ressed .. the icon for someone ressing somebody else is non existant, you have to see them on the minimap. The glowing effect is cool and all but I wish there was a loading bar for my personal preference.
• Infinite loading screen when partying up with friends sometimes(haven't had it happen today though). We did have 2 console players and 1 on PC when this was happening.
• The Decrees audio... or whatever you try to listen to, they don't keep reading while you leave.. PoE 1 was great where you could run and listen to the lore.
• Latency build up over time - laggy Stash and Guild Stash menu. Sometimes you cannot pick up items after clicking a lot!
• Sometimes cannot rename Guild Stash tabs on Console, R3 button linked to different action.
• My friend was having issues getting skeletons and artic armor to work as a sorceress, says he is turning it on an off with Spirit but no luck working. At some points, I am not even sure my Herald of Lightning is even working even though I have toggled it as on.
• (I think this one is listed in this post of what I just read) Console controller selection isn't as maneuverable as PoE1.. It stinks that you cannot pick up anything until every monster nearby is dead.. even ones right out side your map, the attack seems to lock onto them instead of pick up items near by. Not sure if this is a deadzone issue or what, it's the most annoying of everything in the game.

Keep up the great work GGG!
-Bauchie Poestis
fundamentally, the skill gems and systems are VERY restrictive. this is a good step forward for the health of the immediate game, however we still have plenty of steps left until the game can hold a candle to poe1
Thats a nice announcement, especially currency and loot drop from rare monster. I have to scroll through so many pages of people just plain complaining to get to the real feedback discussions on so many post. These changes are huge W.

But 1 thing, pls let us open the skill gem / support gem window without needing the uncut gem pls.
Last edited by _Snake__#2625 on Dec 10, 2024, 1:48:31 AM
As much as i hate Sanctum with every cell of my body, PLS remove honor mechanic, they don;t belong in the lab and it was very soul crushing when i ran out of honor.
Experienced a really sad bug just now where Essence of Torment event elite didn't drop anything. IIRC those should 100% drop an Essence right?

Didn't drop anything for me, not even gold. I know that items aren't hidden because there's an armor close by and I can see it but there's really no essence.
These are all good changes.

After 30 hours I wasn't even aware you could get gemcutter stones for upgradring gems. Not a single drop.

Two major changes that both bottleneck builds desperately needs resolving:

1. Gold cost for respecc'ing.
It's absurdly costly at the moment I get that you might want to keep it high in the finished game, but at least in the EA with no build guides or even available calculators, let players change things around!

2. Ascendancies.
If you are a ranged evasion build, or minion build, sanctum is easy peasy. If you are a tanky melee build it's brutally difficult or downright impossible with a couple of runs with bad layouts. Is that the experience you want to give players?
Give the ascendancy points throughout the campaign until you have trials that is actually fair across builds, rather than reward some and punish others.
This makes no sense in EA where you want build diversity as much as possible.
Last edited by eldheim#2436 on Dec 10, 2024, 1:45:42 AM
Bavo.... 👏🏽👏🏽👏🏽 🍻
Consider removing the checkpoints by the
Spoiler
generators
in
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Jiquani's Sanctum
so first time players don't miss the sequence returning to the main room after
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powering the the generators
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(I accidentally missed the sequence for the first generator because I used a Portal to town to empty my inventory and used the Waypoint back)
Spoiler
Although, I suppose the checkpoints are there so if you die you have to try and survive the powered on hallway back but the alternative is they miss the sequence if they just teleport to entrance
It would also be wonderful if we could reduce res time or make it so you can't be interrupted while ressing as its impossible to res your friend while in a boss fight 🙈
Last edited by Lwmenagerie#9777 on Dec 10, 2024, 1:46:32 AM

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