Item filters coming this next patch!!(0.1.1)(Xbox/Sony)


New Year bump
One year later still no filter.
GGG needs to know, we console players are basically cooked without a loot filter, seriously 😂
Give us ducking basic filter in game!
+1
thehy will never stop discriminating against console players. jonathan even said they didnt want to but they will be making us feel like second class citizens. this is all on purpose. they got your money. they are done with consoles.
My eyeballs are bleeding. Ahhhhh Always fun when you can’t pick up drops bc they’re offscreen from all the useless whites. Good times
Happy New Year Still waiting for filter. Stopped playing as much and definitely won't recommend to anyone until this and more happens like optimization.

Rant over. Don't forget to talk about this and make your voice heard.
Bump
That's Grok :

can you imagine what it would be to play without a loot filter?

Answer
Imagining playing Path of Exile without a loot filter would be akin to stepping into a chaotic, overwhelming, and possibly frustrating experience. Here's how it might look:

Visual Overload:
Without a loot filter, the screen would be littered with items after every engagement, especially in high-density areas or during events with lots of drops. Players would have to sift through piles of common items, making it difficult to spot valuable or rare loot amidst the clutter.

Time-Consuming:
Sorting through loot manually would take considerably longer. Players would spend a significant portion of their gameplay time picking up items, deciding whether to keep or discard them, which could slow down progression and reduce the fun of the game.

Missed Opportunities:
Important items could easily be overlooked. For example, key pieces of gear for your build, valuable currency, or unique items might blend into the sea of drops, potentially causing players to miss out on significant upgrades or resources.

Performance Issues:
With so many items rendered on screen, there might be a noticeable impact on game performance, especially for those with less powerful hardware. Lag and lower frame rates could become more common, adding another layer of frustration.

Mental Fatigue:
The constant need to evaluate each drop could lead to decision fatigue, where players might either pick up everything out of fear of missing something good or ignore loot altogether, potentially missing out on beneficial items.

Lack of Focus:
The gameplay experience would shift from strategic combat and exploration to one focused on managing inventory. This would detract from the game's other engaging aspects like skill building, strategy, and the thrill of combat.

Learning Curve:
New players would face an even steeper learning curve, as they would not only have to learn the game mechanics but also spend time understanding which items are worth picking up without the guidance of a filter.

Community and Sharing:
Without loot filters, the community aspect of sharing builds, strategies, and resources would be diminished. Much of the community interaction around PoE revolves around optimizing gameplay through filters, among other things.

Endgame Viability:
Endgame content, where loot drops are even more significant, would become particularly challenging to navigate without filters, potentially making certain strategies or builds less viable due to the time and effort required to manage loot.

In essence, playing Path of Exile without a loot filter would strip away one of the game's core QoL features, significantly altering the gameplay experience for the worse. The game would retain its depth and complexity but at the cost of much of the efficiency and enjoyment that players have come to expect.





I gotta say.......... pretty accurate xD
Last edited by FrankyBaws#9237 on Jan 1, 2025, 4:57:57 PM

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