0.1.0b Patch Notes (restartless)
" Vulkan is modern API, what are you talking about? And it has nothing to Vulkan directly but for specific in-game implementation. There is no description when you choose Vulkan API "this API doesn't work". If it exists - it must work. |
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" It's your hardware issues. Game can't lock or freeze whole machine if the machine / os / drivers are working properly. You always have an option to terminate the game process if default exception handler (runtime or OS) failed to process the event. |
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" Sorry to say but this is a you issue |
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Loading screens are still an issue. PC freezes and mouse moves but is otherwise unresponsive. I can provide more information if it would help.
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The people in this thread whining about the nerfs are so ridiculous. This is an iterative process where they first need to bring all of the skills in line in terms of overall damage and then they can look at adjusting mob and boss difficulty as a whole.
I applaud their methodical tuning approach. It is much better than what Blizzard has been doing with D4 where they almost blindly throw over-tuned buffs and nerfs to skills, passives, and mobs here and there hoping that eventually it will all balance out. The result is that D4 is now less balanced than it was at launch. The driving factor behind Blizzard's half-measured approach to tuning is people whining about game difficulty every time they tune something. This is an early access title, things will change dramatically over time until they are done with all the tuning, get used to it. |
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" They stated outright before EA launched that they would be using EA as an opportunity to identify genuinely problematic skills and nerf them. Once the game launches properly they don't want to nerf anything unless absolutely necessary. They also stated that the gas nerf is temporary. They intend to eventually alter detonation interactions to scale based on the magnitude of the detonation, IE, detonating with something like Explosive Grenades would cause significantly more damage than a continual small fire tick like flame wall. However, that requires a lot more effort to make happen as they're effectively adding another layer onto the damage calculations, so it can't happen right away. For now, they just need to stop people from literally one-shotting every boss in the game with gas arrows and fire wall, hense the hard nerf. |
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Sooo, is there something better for Witch now or still 5 snipers with explosion lol
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" Directly nerfed my build using SRS triggered by Flame Wall triggered by Freezing Mobs. Now I lose gold for refunding passives. I think people like playing Forum Complainer rather than actual video games. Game was hard for me until I made some adjustments; I wish other people knew how to think critically, instead of crying. |
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Insane nerf to Gas grenade for no reason but they keep the insane amount of mana cost the same.
Amazing balancing team. |
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Its always important to make the minion classes as bad as possible, so its only all the other classes that can clear everything even outside the screen
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