Thanks bro how can I hide all white and magic gear im doing T15 I dont want to see them thanks. Edit: I was able to edit the file and added the code to Hide all the thing I dont want to see thanks a lot.
Last edited by Eliezer2691#1544 on Dec 25, 2024, 9:08:33 AM
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Posted byEliezer2691#1544on Dec 25, 2024, 8:01:47 AM
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Hi, What should I add to hide all the white and blue 10 levels below mine during leveling please?
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Posted byLeilu#6611on Dec 25, 2024, 10:18:00 PM
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must be nice, GGG won't let console have loot filters
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Posted byAnton__Chigur#9285on Dec 25, 2024, 10:19:05 PM
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Any chance to get chests highlighted?
Like the excavated chests for example..
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Posted byfLowBop#1633on Dec 26, 2024, 6:21:05 AM
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exactly lol
i scrapped the pre-made ones i was playing with and started my own.
90% useless crap gets no background and dim white text color.
everything else gets a solid background.
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Posted byPenrilgone#7948on Dec 26, 2024, 9:55:04 AM
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Thank you!!
Really love the filter, fur a purpose of training how can I hide stuff like magic and normal items with 0 quality?
I have an issue where they always show in the campaign
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Posted bySgorgorot#0548on Dec 26, 2024, 5:59:40 PM
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"
Good day, folks!
Just wanted to drop by and share the LootFilter that I did for myself and my guild. It is based on the Standard NeverSink's style and I tried to keep it somewhat Vanilla friendly as well.
click for full size image
A SHORT SUMMARY OF WHAT WAS DONE:
- Currency is highlighted by Rarity
- Shards and Essences are highlighted
- Skill, Support and Spirit gems highlighted with different colors
- Jewelry (Amulets, Rings and Belts) have a red border around them
- Relics are highlighted
- Runes, Soul Cores, Charms and Trial coins have their own color
- Jewels are highlighted
- Sockets and Quality items highlighted (white border)
- Stacks of Gold (small and big 500+)
- Endgame items are highlighted (Tablets, Fragments, Waystones, etc)
- HIDES NOTHING
- *Endgame Filtering *
TO-DO LIST:
- (DONE) Filtering for low-level bases in Maps
- (DONE) Endgame filtering by hiding more stuff in Red Maps (AreaLevel 75+)
INSTALL INSTRUCTION
1. Put filter file in ..\Documents\My Games\Path of Exile 2\Cyberion_POE2_V00.filter
2. Ingame go to Options->Game->Item Filter
3. Save
4. (optional) In case the filter is not recognized in game due to Windows read/write permissions, just open it with Notepad manually and re-save.
=============================
DOWNLOAD V1.5 ----- Latest - 19/Dec/2024
=============================
OLD VERSION - DOWNLOAD V1.3
Old version without Endgame filtering.
Kept in case you would like to see absolutely everything.
All in all, it should give a better feel to your general loot experience.
Can be your One-Stop filter for Leveling and Mapping.
Will keep updating based on a feedback and patches for as long as I play EA.
Have fun!
UPDATE HISTORY
V1.5
Full Endgame integration (filtering of low-tier bases as you progress in Maps)
White items now filtered out according to their base-rarity and Map Tier (you can see top-tier white bases for your Alchemy crafting needs now)
Flasks below <10% quality are hidden in Red Maps
Skill Gems level 19 and 20 are properly highlighted
Skill Gems below level 18 no longer highlighted (still shown, just not highlighted, this does not effect campaign)
Soul Cores are now highlighted like Charms
Charms are no longer highlighted. Shown just like simple Normal or Magic items
Low-tier Waystones in red maps are not highlighted (still shown, just not highlighted)
Proper highlighting for Pinnacle Keys
Scroll of Wisdom is hidden in your maps (does not affect the campaign)
Restructuring of some code
Minor adjustments to colors
This version is feature complete ;)
V1.4b
Hides Quality-bases below <10% in AreaLevel 65+ to help with clutter
Improved color for Jewelry border
Adjustments to $$$ Currency Rarity according to the more or less formed economy
V1.4
Added filtering of low-level/cheap bases for Endgame mapping
No items filtered or hidden while in campaign, save to use for leveling
Hides low-level Weapons/Armour bases in AreaLevel 65+ (only Normal & Magic rarity)
Hides low-tier Jewelry in AreaLevel 65+ (only Normal & Magic rarity)
Shows all yellow (Rare) items
Hides only Normal (White) Staffs, Wands, Scepters and Focus (Casters rejoice!)
Hides all tier Flasks except Ultimate Flask (Magic Rarity only) in AreaLevel 65+
V1.3
Improvements to Endgame filtering
Added Distilled, Omen and Catalyst Items to the filter
Added Expedition Items (Logbooks and Exotic Coins)
Improved Essences highlighting (Greater essences have white text)
Improved all Shards visibility (Regal and Chance shards are more pronounced)
Added Keys from Trials (Bronze, Silver and Gold)
Added stacks of Gold (Under 500 is a small stack, 500+ is more noticeable)
Improved Currency highlighting according to the current market
Time-Lost Jewels should have their special highlighting
Minor adjustments to colors, icons and palette
V1.2a
Added Inscribed Ultimatums to the same category as Barya
Fixed Soul Core colors
Drop Sound corrections
V1.2
Added initial endgame highlighting (tablets, etc)
Added Sockets and Quality items (white border)
Fixed highlighting of Skill, Support, Spirit Gems
Fixed and added some symbols to minimap for some drops
Added Light Beams for certain rare drops
Added Belts to Jewelry highlighting (red border)
Added Relics (magenta color)
Fixed some wrong colors, streamlined color scheme (Barya, Charms, Runes)
Added filter safety feature (can not hide things)
V1.1b
Added Shards
Added Essences
Jewelry highlighting (red border)
Corrected some colors
V1
Initial Release
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Posted byJutin#0462on Dec 27, 2024, 4:31:06 AM
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"
Good day, folks!
Just wanted to drop by and share the LootFilter that I did for myself and my guild. It is based on the Standard NeverSink's style and I tried to keep it somewhat Vanilla friendly as well.
click for full size image
A SHORT SUMMARY OF WHAT WAS DONE:
- Currency is highlighted by Rarity
- Shards and Essences are highlighted
- Skill, Support and Spirit gems highlighted with different colors
- Jewelry (Amulets, Rings and Belts) have a red border around them
- Relics are highlighted
- Runes, Soul Cores, Charms and Trial coins have their own color
- Jewels are highlighted
- Sockets and Quality items highlighted (white border)
- Stacks of Gold (small and big 500+)
- Endgame items are highlighted (Tablets, Fragments, Waystones, etc)
- HIDES NOTHING
- *Endgame Filtering *
TO-DO LIST:
- (DONE) Filtering for low-level bases in Maps
- (DONE) Endgame filtering by hiding more stuff in Red Maps (AreaLevel 75+)
INSTALL INSTRUCTION
1. Put filter file in ..\Documents\My Games\Path of Exile 2\Cyberion_POE2_V00.filter
2. Ingame go to Options->Game->Item Filter
3. Save
4. (optional) In case the filter is not recognized in game due to Windows read/write permissions, just open it with Notepad manually and re-save.
=============================
DOWNLOAD V1.5 ----- Latest - 19/Dec/2024
=============================
OLD VERSION - DOWNLOAD V1.3
Old version without Endgame filtering.
Kept in case you would like to see absolutely everything.
All in all, it should give a better feel to your general loot experience.
Can be your One-Stop filter for Leveling and Mapping.
Will keep updating based on a feedback and patches for as long as I play EA.
Have fun!
UPDATE HISTORY
V1.5
Full Endgame integration (filtering of low-tier bases as you progress in Maps)
White items now filtered out according to their base-rarity and Map Tier (you can see top-tier white bases for your Alchemy crafting needs now)
Flasks below <10% quality are hidden in Red Maps
Skill Gems level 19 and 20 are properly highlighted
Skill Gems below level 18 no longer highlighted (still shown, just not highlighted, this does not effect campaign)
Soul Cores are now highlighted like Charms
Charms are no longer highlighted. Shown just like simple Normal or Magic items
Low-tier Waystones in red maps are not highlighted (still shown, just not highlighted)
Proper highlighting for Pinnacle Keys
Scroll of Wisdom is hidden in your maps (does not affect the campaign)
Restructuring of some code
Minor adjustments to colors
This version is feature complete ;)
V1.4b
Hides Quality-bases below <10% in AreaLevel 65+ to help with clutter
Improved color for Jewelry border
Adjustments to $$$ Currency Rarity according to the more or less formed economy
V1.4
Added filtering of low-level/cheap bases for Endgame mapping
No items filtered or hidden while in campaign, save to use for leveling
Hides low-level Weapons/Armour bases in AreaLevel 65+ (only Normal & Magic rarity)
Hides low-tier Jewelry in AreaLevel 65+ (only Normal & Magic rarity)
Shows all yellow (Rare) items
Hides only Normal (White) Staffs, Wands, Scepters and Focus (Casters rejoice!)
Hides all tier Flasks except Ultimate Flask (Magic Rarity only) in AreaLevel 65+
V1.3
Improvements to Endgame filtering
Added Distilled, Omen and Catalyst Items to the filter
Added Expedition Items (Logbooks and Exotic Coins)
Improved Essences highlighting (Greater essences have white text)
Improved all Shards visibility (Regal and Chance shards are more pronounced)
Added Keys from Trials (Bronze, Silver and Gold)
Added stacks of Gold (Under 500 is a small stack, 500+ is more noticeable)
Improved Currency highlighting according to the current market
Time-Lost Jewels should have their special highlighting
Minor adjustments to colors, icons and palette
V1.2a
Added Inscribed Ultimatums to the same category as Barya
Fixed Soul Core colors
Drop Sound corrections
V1.2
Added initial endgame highlighting (tablets, etc)
Added Sockets and Quality items (white border)
Fixed highlighting of Skill, Support, Spirit Gems
Fixed and added some symbols to minimap for some drops
Added Light Beams for certain rare drops
Added Belts to Jewelry highlighting (red border)
Added Relics (magenta color)
Fixed some wrong colors, streamlined color scheme (Barya, Charms, Runes)
Added filter safety feature (can not hide things)
V1.1b
Added Shards
Added Essences
Jewelry highlighting (red border)
Corrected some colors
V1
Initial Release
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Posted byJutin#0462on Dec 27, 2024, 4:51:33 AM
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Hey, thanks for the filter, awesome sorting atleast in my newbie poe2 first timer eyes. Question that i didnt find the answer to in comments on a quick scroll - whats with the items that have a red/pinkish border ? Mostly from higher tier mob drops. Thanks
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Posted byKrosts#5854on Dec 27, 2024, 7:22:24 AM
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Dear all, good day again!
I have updated the filter after another wave of your feedback.
This time I have introduced a seperate STRICT version of the filter for those that would like to filter out everything except the best bases.
Now the filter is split in two: Normal and Strict.
In its shell both are identical, in fact the Strict version is a copy of Normal with more aggressive filtering curse for better and more efficient Endgame farming.
As a matter of fact, the Strict version is fully suited for leveling and thus I would recommend to use it for leveling your Alts.
And since I had received douzens of PMs and requests in this topic to add this or that specific base or to write how to do it, I have also updated the filter with a very special section, right in the beginning of it.
It's a Special Highlight Section that will highlight any base you add to it.
Highlighting is done by the means of bigger font size and cyan border color. Just read the comments in the filter file.
Anyway, here are the notes:
V1.6
- STRICT version of the filter is introduced it has more aggressive filtering curve
- Added a special section, where users can add their own Item Bases for special highlighting
- Breach Rings have special highlighting
- Valuable Unique drops have special highlighting
- Added minimap icon for Breach and Simulacrum splinters
- Added colored boarder to Waystone drops (white, yellow, red)
- Waystones Tier 15 and 16 have special highlighting
- General improvements to Endgame filtering
- Fix for low-level waystones' color in red maps
- Items with ItemLevel 82+ have special boarder highlighting (brown color)
- STRICT version filters out all, but best bases
- STRICT version filtering is gradual, the deeper you go (White->Yellow->Red maps) more it hides
- STRICT version hides NORMAL and MAGIC items in Tier 11+ maps below level 75 except ARMOUR bases, in Tier 6+ maps below level 70 and in all maps below level 64
- STRICT version shows NORMAL and MAGIC top-tier Armour Bases
- STRICT version shows only RARE EXPERT bases in Red Maps (Tier 11+), till Red Maps all RARE bases are shown
- STRICT version shows NORMAL and MAGIC top-tier jewellry, RARE jewellry is always shown
- STRICT version shows only Gold piles of 500 gold and more
- STRICT version can be safely used for leveling
Last edited by Cyberion#2547 on Dec 27, 2024, 2:08:12 PM
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Posted byCyberion#2547on Dec 27, 2024, 1:58:38 PM
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