POE 2 - Loot Filter (download for everyone)

ty
good job good filter. but how can i add a special base

why this not work for me


Example :


Show
BaseType == "Expert Laced Boots"
SetFontSize 50
SetTextColor 255 207 255
SetBorderColor 255 207 255
SetBackgroundColor 65 20 80
PlayAlertSound 2 300
PlayEffect Green
MinimapIcon 1 Red Square
Thank you so much! <3
"
Cyberion#2547 wrote:
Good day, folks!

Just wanted to drop by and share the LootFilter that I did for myself and my guild. It is based on the Standard NeverSink's style and I tried to keep it somewhat Vanilla friendly as well.



click for full size image



A SHORT SUMMARY OF WHAT WAS DONE:
- Currency is highlighted by Rarity
- Shards and Essences are highlighted
- Skill, Support and Spirit gems highlighted with different colors
- Jewelry (Amulets, Rings and Belts) have a red border around them
- Relics are highlighted
- Runes, Soul Cores, Charms and Trial coins have their own color
- Jewels are highlighted
- Sockets and Quality items highlighted (white border)
- Stacks of Gold (small and big 500+)
- Endgame items are highlighted (Tablets, Fragments, Waystones, etc)
- HIDES NOTHING



TO-DO LIST:
- Filtering for low-level bases





INSTALL INSTRUCTION
1. Put filter file in ..\Documents\My Games\Path of Exile 2\Cyberion_POE2_V00.filter
2. Ingame go to Options->Game->Item Filter
3. Save



<-- DOWNLOAD -->
UPDATED - 12/Dec/2024




All in all, it should give a better feel to your general loot experience.
Will keep updating based on a feedback and patches for as long as I play EA.
Have fun!




UPDATE HISTORY

V1.3
Improvements to Endgame filtering
Added Distilled, Omen and Catalyst Items to the filter
Added Expedition Items (Logbooks and Exotic Coins)
Improved Essences highlighting (Greater essences have white text)
Improved all Shards visibility (Regal and Chance shards are more pronounced)
Added Keys from Trials (Bronze, Silver and Gold)
Added stacks of Gold (Under 500 is a small stack, 500+ is more noticeable)
Improved Currency highlighting according to the current market
Time-Lost Jewels should have their special highlighting
Minor adjustments to colors, icons and palette


V1.2a
Added Inscribed Ultimatums to the same category as Barya
Fixed Soul Core colors
Drop Sound corrections


V1.2
Added initial endgame highlighting (tablets, etc)
Added Sockets and Quality items (white border)
Fixed highlighting of Skill, Support, Spirit Gems
Fixed and added some symbols to minimap for some drops
Added Light Beams for certain rare drops
Added Belts to Jewelry highlighting (red border)
Added Relics (magenta color)
Fixed some wrong colors, streamlined color scheme (Barya, Charms, Runes)
Added filter safety feature (can not hide things)



V1.1b
Added Shards
Added Essences
Jewelry highlighting (red border)
Corrected some colors



V1
Initial Release


"
Cyberion#2547 wrote:
Good day, folks!

Just wanted to drop by and share the LootFilter that I did for myself and my guild. It is based on the Standard NeverSink's style and I tried to keep it somewhat Vanilla friendly as well.



click for full size image



A SHORT SUMMARY OF WHAT WAS DONE:
- Currency is highlighted by Rarity
- Shards and Essences are highlighted
- Skill, Support and Spirit gems highlighted with different colors
- Jewelry (Amulets, Rings and Belts) have a red border around them
- Relics are highlighted
- Runes, Soul Cores, Charms and Trial coins have their own color
- Jewels are highlighted
- Sockets and Quality items highlighted (white border)
- Stacks of Gold (small and big 500+)
- Endgame items are highlighted (Tablets, Fragments, Waystones, etc)
- HIDES NOTHING



TO-DO LIST:
- Filtering for low-level bases





INSTALL INSTRUCTION
1. Put filter file in ..\Documents\My Games\Path of Exile 2\Cyberion_POE2_V00.filter
2. Ingame go to Options->Game->Item Filter
3. Save



<-- DOWNLOAD -->
UPDATED - 12/Dec/2024




All in all, it should give a better feel to your general loot experience.
Will keep updating based on a feedback and patches for as long as I play EA.
Have fun!




UPDATE HISTORY

V1.3
Improvements to Endgame filtering
Added Distilled, Omen and Catalyst Items to the filter
Added Expedition Items (Logbooks and Exotic Coins)
Improved Essences highlighting (Greater essences have white text)
Improved all Shards visibility (Regal and Chance shards are more pronounced)
Added Keys from Trials (Bronze, Silver and Gold)
Added stacks of Gold (Under 500 is a small stack, 500+ is more noticeable)
Improved Currency highlighting according to the current market
Time-Lost Jewels should have their special highlighting
Minor adjustments to colors, icons and palette


V1.2a
Added Inscribed Ultimatums to the same category as Barya
Fixed Soul Core colors
Drop Sound corrections


V1.2
Added initial endgame highlighting (tablets, etc)
Added Sockets and Quality items (white border)
Fixed highlighting of Skill, Support, Spirit Gems
Fixed and added some symbols to minimap for some drops
Added Light Beams for certain rare drops
Added Belts to Jewelry highlighting (red border)
Added Relics (magenta color)
Fixed some wrong colors, streamlined color scheme (Barya, Charms, Runes)
Added filter safety feature (can not hide things)



V1.1b
Added Shards
Added Essences
Jewelry highlighting (red border)
Corrected some colors



V1
Initial Release


ty
Thank you for making and sharing this.

Any ideas if you can add this for console players?

I’m on a PS5 and would be great if this can be utilise on consoles, it’s such a great feature.
You guys are getting loot?
Great job, thanks for sharing.
Thank you!

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