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Correct, in a way. DLSS uses a lower internal render resolution, which inherently lowers the GPU usage, but you can make use of this in reverse by using DLDSR (Deep Learning Dynamic Super Resolution) to render at a higher base resolution with AI, then use DLSS to upscale from that (it scales down and then up), which makes it so that DLSS can render beyond its usual internal render resolutions, which creates superior image detail.
Best post on the subject...
Regardless of your preference better IQ with much more stability or performance without killing the IQ.