POE 2: Class Gender Lock is a Step Backwards

Counter point to your whole essey is very simple. Why bother adding such option if in the end it doesnt matter? I would call that waste of resources for something that doesnt add anything of value. The potential gains are negligible.
Last edited by kuciol#0426 on Dec 2, 2024, 10:56:00 AM
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am I overreacting?

Yes.
I think when you focus in on gender too much, you reverse the point - you go full circle and you're making it a problem. I wouldn't worry, they are vessels for player experience. Just enjoy the game!
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kuciol#0426 wrote:
Counter point to your whole essey is very simple. Why bother adding such option if in the end it doesnt matter? I would call that waste of resources for something that doesnt add anything of value. The potential gains are negligible.


Counterpoint to the flippant, disingenuous counterpoint: if it "doesn't matter", why do thousands of other games allow for it? And, in fact, go well out of their way to offer comprehensive options for their players?

Why do people keep asking for it in this game?

The fact that it doesn't matter to you doesn't mean it doesn't matter. The fact that people are willing to kill thousands of dollars on MTXes for this game clearly display a degree of 'Matters'.
She/Her
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kuciol#0426 wrote:
: if it "doesn't matter", why do thousands of other games allow for it? And, in fact, go well out of their way to offer comprehensive options for their players?


That is really easy to counter, there is also thousands of other games that don't.
If it matters so much to you, head on over to the thousands of other games you mentioned or just turn voices off, slap your mtx on and pretend, it's a fantasy game, should be easy. Also, my 1/50th character having slightly different curves isn't an MTX many want it seems given the threads here and the lack of constant posts on this topic. Almost like a giant celestial pair of wings and glowing armor has more value than that to most huh?
Last edited by Necrotekk#4404 on Dec 2, 2024, 11:50:43 AM
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1453R#7804 wrote:
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kuciol#0426 wrote:
Counter point to your whole essey is very simple. Why bother adding such option if in the end it doesnt matter? I would call that waste of resources for something that doesnt add anything of value. The potential gains are negligible.


Counterpoint to the flippant, disingenuous counterpoint: if it "doesn't matter", why do thousands of other games allow for it? And, in fact, go well out of their way to offer comprehensive options for their players?

Why do people keep asking for it in this game?

The fact that it doesn't matter to you doesn't mean it doesn't matter. The fact that people are willing to kill thousands of dollars on MTXes for this game clearly display a degree of 'Matters'.


Because they choose to do so. Thats simple answer. You said it yourself that it doesnt matter what gender the character is story wise so im asking again, why even bother when there is nothing to be gained? MTX are monetization method of the game, gender selection would be not. Its net loss for company. Why should they do it?
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kuciol#0426 wrote:
Counter point to your whole essey is very simple. Why bother adding such option if in the end it doesnt matter? I would call that waste of resources for something that doesnt add anything of value. The potential gains are negligible.


That is so narrow minded like actually most of these posts. What do you even mean by "matter"? I assume you mean, that it doesnt matter for the gameplay. Then you are right. But guess what, the whole monetarization of POE and the reason we still have this game is based on things that do not "matter" by your definition: MTX.

So, by another definition, i would say, everything that gives us, the players, a great experience while playing does matter. And in this meaning it matters to a lot of people, maybe not to you and not to a lot of other people that feel the urgent need to say it out loud in this post but at some point you have to accept the fact, that there are people with different opinions than yours.

www.twitch.tv/marloss_live
Last edited by FipsDieGrille#2655 on Dec 2, 2024, 12:10:06 PM
While we don't absolutely need the gender option in PoE2, I think, yeah, it's a missed opportunity.

For a lot of reasons.

two of them being:
1. it's not that much development time
2. having more choice in an rpg game is always a win.

In the end this is GGGs story to tell and who am I to tell them what story they should tell me. But yes, I would absolutely love that option and if there is one boss less in the game because of this then I would sacrifice that boss for it. Personally.

but this could be an endless debate on a lot of things and you could get lost in the weeds of brainrot. So I can live with it not being there, just as I have lived with it in PoE 1, but I also guess a lot of people would love that variety. I know Diablo 3 classes were loved by players more because they identified with one of the gender choices more. And often different genders on different classes. So someone might love the female Crusader, male Witch Doctor and either gender on monk. But most Diablo 3 players have their opinions on this choice and that should tell you how important a choice it was for them.
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...but at some point you have to accept the fact, that there are people with different opinions than yours.



You might want to take your own advice here. The simple fact is, it costs more money, regardless of how much, to do what you want. Does it justify the cost to GGG? To you, maybe, to the majority, based on this thread, and the fact this topic seems to come up rarely, look like a no. I'd rather them take the small, or large, sum it would take to do what you want, and add content to the game that is played, not looked at for 5s before I cover it up and forget my character isn't a celestial godsent being here to decimate legions of mindless fodder.
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JeansJoe#2224 wrote:
But most Diablo 3 players have their opinions on this choice and that should tell you how important a choice it was for them.


I played that pile of live money auction house filth. The gender choices mattered as little as they did here. Once my character was armored out, I couldn't tell the difference unless they spoke. Then I'd mute voices anyways cause the same 5 dialogue lines get annoying.

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