My strong concern about all the Boss-fights in POE 2
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My strong concern for almost all the main Boss-fights in POE 2 is:
Almost every main Boss will be in limited space, more ore less in a circular area and has multiple phases, depending on its actuall hitpoints. Every Boss-fight will be like this and so every boss fight will be the "same", meaning has the same limited-space-area philosophy. If thats true, is sounds a little boring to me. Do you share my concern, or are you so overhyped, that you cant see anything... regards Last edited by ArkonHC#4153 on Nov 28, 2024, 7:43:42 AM Last bumped on Dec 7, 2024, 10:26:26 PM
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" From where you got that idea? The bell crow fight, the very FIRST boss fight they have shown us already slips out of that description... |
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One slips out.. any more ?
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Nope, while some have circular areas, others are more open and sometimes with elements like a crypt providing blockage/cover. They are not the same either, quite the opposite.
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" Your wording basically discourages any discussion with "agree or be wrong". As for the actual answer: Plenty of showcases have been posted already. You'll notice quickly that a decent amount of bosses don't even have an arena while the ones with an arena are very different from each other and include environmental effects. |
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So we - for example - dont have bosses which would follow us in a larger area - more then one screen, or even half a screen?
You enter a room, a restricted space... and the boss appears. Thats familiar and not new. Do we have something new, consindering the space in which we fight bosses. For me, it seems that the number of the limited space boss fights has increased compared to POE 1. |
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" We know nothing about act 4-6 bosses basically. Also areas will be bigger for some of them when they are in maps. We also havent seen all bosses in acts 1-3. So i think you are going ahead of things. |
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@Laskinaama#6126
Concerns mostly go ahead. Thanks for your structured response. Of course we have to see it. But my thinking is/was, that there could be a stronger tendency to it. |
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Out of genuine curiosity: What is it that you want, exactly? The way you are framing this is you want boss arenas that take place in an open field, rather than... Inside a boss arena.
You want the arena to transform, to be big, what exactly? Give an example. It's been a very very long time since I've been here.
Time to rekindle that flame. |
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What I would like is more diversity and more of a surprise boss event!
If GGG still forces us to visit every boss in the campaign during leveling in every league, like the did over the last ten years, thinks will get boring a 100%. You would like to hear an example: A bounty hunter, not the same, but similar to Grim Dawn. You are an exile, and a bounty is on your head. A bounty hunter, as a boss, is waiting for you. He chooses the time an place and not you. You may know, that you are a target, because you heard a rumor, found a warrant poster or an NPC told you. You are walking along a river... suddenly pirate ships are in sight...like the ships in the Return of the King-movie. You can go on and on, all you need are good ideas. Right now, I see a tendency to similar boss-fights and the same, tedious level-process every new league, which we had the years before. regards Last edited by ArkonHC#4153 on Nov 28, 2024, 9:51:30 AM
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