Mappers absolutely suck
" If you're just here to vent before league quitting, then that's fine. But if you are looking for some advice to improve your rewards: 1. Shipping isn't nerfed. It's actually the most OP mechanic ever, go check some reddit/YT if you don't believe me. TLDR, 50m shipment, crops + dust only, with dust making up no greater than 50% of the total value, = 0-7 mirror shards, 0-14d, 0-7 power rune. On average you can expect 2.5 mirror shards. 2. Adjust your expectations and approach to mappers. -Think of them as the last thing to do with your extra gold. Focus on running your farm, dust mill, and shipping first. -You should be rolling for employees occasionally, as you want 18 lvl10 farmers. In the process you will get plenty of lvl9 mappers. Hire more than you need when you see them, it cost nothing to have em sit idle. A full set of 9's has no issue with alch'd t16, and a mix of 10's and 9's do 8-mod t16 at 1% chance to die-50-100% completion. -They don't have to run constantly. Set up 12 when you have the extra gold, let em go. If they stop or finish, address it when convenient. -Think of them as free (gold has no other value) and maps are everywhere. -If youre running t16's with em, you can expect: Lots of bubblegum currency Good amount of league-specific drops like catalyst and harvest juice Occasional divines Occasional Valdo's Maven's chisels Tons of low-tier uniques and rare jewelry for dusting (main benefit of mappers IMO) Occasional good rares. Multi T1 affix items that you can easily finish with a bench craft + eldritch and sell. You should not expect: T0 unique T0 currency Also keep in mind,the league mechanic does not have to be central to your gameplay. you CAN just ignore mappers and ship/farm, but why would you if youre generating gold. Perspective reference, my town setup: Farm- 7 lvl10, 11 lvl9 Mappers- 2-4lvl 10, rest 9's (varies based on deaths, never had all 10s) I run 1 device when actively mapping t16's, and let it run before bed if I have the extra gold. I was running 2 or 3 devices when actively mapping t17's sometimes, but right now I think saving the gold for rolling for farmers/mappers is more valueable. Shipping- 6 lvl10, lots of low lvls for doing small shipments Duster- mix of 10's and 9's Mine/Smelt, 1 lvl 10 assigned to each ore/bar type (just saves on space of total employees and I dont see a reason to have more than 1 worker there) Results: Shipping: 3 50m shipments completed, pretty average result of 4 mirror shards, 10-15d, 10ish power runes. ~200d profit Mappers: No jackpots. At least 20 valdo's, ~10 raw div. Several rare boots/gloves that sold for 2-4d with only an added bench craft/eldritch and maybe exalt slam. The majority of my dust comes from mapper jewelry/belts. “Freedom is what we do with what is done to us.” Last edited by Piousqd on Sep 11, 2024, 10:55:37 AM
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" Forgot in last post to address, Wildwood doesnt do nothing, its just been detuned. Again, adjust expectations. The only Hinekoras Lock I've dropped this league, was in a T17 with 8k+ wisp juice. If you think ground loot sucks, maybe adjust your farm strat? Unless you are specifically targeting raw currency drops (with wildwood? lol) then you should be focused on your target of farm, not random raw divine. “Freedom is what we do with what is done to us.”
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