Why do I need almost 100k dust to make it worthwhile?
Yea its amazing to me that people cant disenchant unique items that are 20k+ dust each but than wonder why they have trouble getting 100k.
Baffles the mind how progression needs to not be a thing in these peoples minds. Has to be immediate rewards or its shit lol. Getting to disenchanting 11 is silly fast and easy. So funny to read. Mash the clean Last edited by Mashgesture on Aug 17, 2024, 3:53:50 PM
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Many of the rares you get back from shipments for bars have high rolls and turn into 5-10k dust so again, not true. Higher level workers just work faster. Uniques are simply more convenient.
The opposite of knowledge is not illiteracy, but the illusion of knowledge. Last edited by ArtCrusade on Aug 17, 2024, 3:52:55 PM
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Yea rares from shipments and mapping honestly just free dust and they give more than enough to upgrade
Mash the clean
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People trying to justify the "buff" saying that its really easy to get dust.. well..
To get dust you need gold, a lot of gold. To get items to disenchant from shipments you need materials found in maps. So now you need more gold and more materials. I feel I'm playing a farming simulator. |
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" This. Im near quitting league. I'm upgraded my 6x Disenchanters to level 7-8, Smelters/Miners to lvl 8-10, farmers to 6-8 - it should be count as a "buff" to a player - but literally its not. Now my average town "wage" with Farmers/Disenchanters working 24/7 + occasional miners/smelters work = around 15-17k gold wage/our. 15-17k - without mappers/Shipments at all. Just can't sustain may city now for more than 6-7 hours. Can't sustain it - to leave game on night. Just have a feeling that im a Devs hamster who should run in a wheel 24/7 for that infinite gold gains. Last edited by FreshMeat93 on Aug 18, 2024, 9:29:58 AM
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do you feel the stat weight of the vision now?
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Some tier 0 uniques give over 1 million dust. Like bloodseeker gives 1.4 million which is why its over a div now.
Adjust filter's accordingly. |
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" Yeah, in general the higher tier the unique, the more dust you get The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" Get better workers. A good farmhand will work for 200g/h * 12. a good miner only need 100 * 12, a smelter as well 100 *12. this comes to 400g*12 = 4800g/h for all 3. And Enchanters aren't 10k per hour. Something doesn't add up, literally. Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5 |
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" Mmmm yes, I love the solution to the gold problem is to make it worse by spending way more gold rolling for workers |
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