3.25.1 Patch Notes Preview

Still not allowing RuneSmithing on Uniques.
KEKW.
Last edited by FreshMeat93#0508 on Aug 13, 2024, 12:30:56 PM
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TitansFury121 wrote:
buffing t17 by removing a lot of free to run mods to make it harder to roll =) ggg like always =)


The quicker people realise GGG have an antagonistic and adversarial relationship w it's consumers, the quicker we can get real changes made

Part of the draw of T17s is there are a lot of modifiers that simply didn't affect you

This cannot be allowed to go live

Finally some news.
Im not sure if its that good, but defenely is something.
So when uh... is power rune going to get a drop increase?

Because paying 100d+ for a single enchant is ridiculous and nearly impossible in SSF.

T17 should also straight up be removed or made so they can no longer be traded. The power creep with them is ridiculous.
t16 still like t1, only few layouts of t17 playable, no gold changes. meh
nice to see shipping buffs, was really good before, now it's gonna be insane.

on a side note - t17s are gonna be too easy now, meh change
3.23 was the best league of all time (an absolute banger)
How about fixing the constant disconnects in Konsoles, wegen doing any League-mechanic?
no nerfing gold cost for operating settler ???

bruhhhh
Up! Pls buff gold drop. I have 2-3 hours a day to play. As with most players. I don't want to grind only gold all the time to keep my settlement running.
nice

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