Path of Exile: Settlers of Kalguur Teasers
Simulcrum change is kind of meh for a vast majority of POE gamers. Hey GGG, how about some more changes that are good for everyone, not just the top 3% or less?
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" lots of players watch the 3% on youtube/twitch Last edited by hotTopicEdgelord#0224 on Jul 14, 2024, 10:21:30 PM
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simulcrum training wheels off!
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Well, finally what I consider a meaningful QOL (buff) with the Simulacrum reduced to 15 waves. I do the Delirium mechanic every league and I just end up selling almost all of them because they were so tedious. Nice change and also the price should go up, so even if I sell most of them it is still a plus.
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Thank you for the Simulacrum change <3
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" What? He is right about the bandit change. Btw, why are you commenting when you didnt even play this league?? LOL |
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" Are you aware that people will drop more voices now right? They removed the uselles first 15 waves, which didnt drop any loot, for a faster way and better chance to get voices ( or megalomaniacs, split personality ). |
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Most of you might miss it: rage.
In today and the pick-up range extend teasers, the melee builds got about 6-8 rage each time, it's amazing cause the lacerate build used an one-handed weapon with a shield and had only 50 max rage (no berserker rage ascendancy). It means at least a rage basetype glove + a rage support could provide such a high speed to fill the rage (and use berserk). However, the speed we lose rage was also accelerated, approximately 10-12 per second. (According to character size, there is no way the build use berserk, and I didn't hear the sound effect of berserk either.) |
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" There is STILL no choice for anyone that knows how to create a build. There is actually even LESS of a choice than there was before. At least SOME builds chose Alira because 20% crit multi is rather high, and the 5 flat mana regen scaled wonderfully. But those are gone now. ^ He is right, this is corect. You don't understand that those are yes, pretty "nice" options, but lategame there is no choice anymore. The nodes will 99% of the time be entirely powercrept by aditional cluster jewel nodes or other powerful nodes. We don't want to have a choice only during the campaign. We want a solid permanent choice that is really worth 1 points. Also yeah, mana regen from Alira was insane, that is indeed a nerf. I would even take 5 mana regen alone for 1 point if i'm being honest. |
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Does anyone know the leftmost buff in today's (Simulacrum) teaser?
The red mark, like a strong arm, with percentage on it. |
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