[3.25] neoCrown's Int/Mana Hierophant Kinetic Bolt Totems - 7 Totems/90 million Guardian DPS
" Indigon takes into account the amount of mana spent in the past 4 seconds and as you described, gives increased spell damage based on this amount. With arcane cloak proccing, it increases this amount close to the cap if we follow it up by spamming our totems as it also boosts our mana cost, making it easier to sustain (roughly 5 seconds of full Indigon buffed dps). This will eventually fall off but as long as we summon a few totems just after arcane cloak procs, our damage boost reaches a stable sustainable threshold. We don't want arcane cloak cooldown to be very low as then it will be hard to sustain mana as the cost of skills will be too high to sustain. 4 second is a reasonable cooldown if you have good mana regen to bring mana back up in the interim. This can be achieved with automation gem quality, cooldown recovery rate implicit on boots/belt, and less duration, though I don't think this is needed at all. My current CD is around 5 seconds and this is perfect to sustain for my current mana regen. As you said, the maximum DPS only occurs at specific timeframes/DPS windows but we only need maximum DPS against uber bosses or tough content (Most of these we can setup our ramp before the encounter begins). Arcane cloak does contribute to the overall damage but it is mostly there to help increase our mana cost for quicker ramp. We used to do this with Divine Blessing when the skill was around but it has since been removed. Arcane cloak + automation is the next best thing. Alternatively, trigger wand craft would also be huge as it increased the cost by a lot if triggered but would be hard to get all the right mods. | |
I think I understand the setup. But I‘m totally bad at crafting. Can you provide a crafting tutorial for the wand? Since it is one of the main pieces to make the build work. That would be really nice.
|
|
For the wand crafting u need awakeners orb, currently it costs 6,5 div in settlers and u can buy a wand for 5 div. Atm it is pointless to craft, just buy.
Last edited by Romanides on Aug 27, 2024, 8:44:37 AM
| |
tbh the build looks fun but the guide is not overly good structured with the pobs over and under and obsolete info everywhere. I sorted it a bit from what I found here:
Leveling/Early maps with rolling magma totems: https://pobb.in/cwoWqiXVClTP Start stacking mana/ice spear of splitting totems / get ready for the switch around lvl 90: https://pobb.in/vAqY4uoYAaqg Power Siphon of the Archmage switch: https://pobb.in/JEGGcGRzwM4l reasonable investment/medium investment: https://pobb.in/jOc6cJ-RhXCo MB min/max: https://pobb.in/1hiSr3ObZzRc Last edited by Vortigaunt1337 on Aug 27, 2024, 10:52:49 AM
|
|
" Hey this is of great help, what level should I switch from rolling magma totems to ice spear totems? I had to level up using a twink armabrand build, but is not made to stand that deep into maps and I need to go into the 90, i'm currently 70 |
|
" I‘m having the same problem. Literally no experience in leveling Templars unfortunately. I‘m kinda stuck with Holy Flame totems right now. I think going for fire dmg and then switching is just not too good in general. That’s the learning. I will try to switch before campaign end to ice spear/freezing pulse totems. |
|
" I strongly advice against that as I tested that strat myself and found out it sucks so hard dude... Just stick to leveling with something that gives you enough power to not die like in one hit, and do white maps, until you hit 85 or something, you'll need the points to do the switch, trust me. I‘m having the same problem. Literally no experience in leveling Templars unfortunately. I‘m kinda stuck with Holy Flame totems right now. I think going for fire dmg and then switching is just not too good in general. That’s the learning. I will try to switch before campaign end to ice spear/freezing pulse totems. Last edited by Skyguard39 on Aug 29, 2024, 10:08:59 AM
|
|
I found the leveling solution for me now, maybe that helps others. I take Tati's stormburst totems until I have the currency to do a half/full respec. His builds are pretty proven.
https://pobb.in/pPTkhizfOZFI Last edited by Vortigaunt1337 on Aug 30, 2024, 6:33:21 AM
|
|
Jungroan just released an viable idea on this build, seems strong this league with Svalinn and a smart approach in general as always:
https://youtu.be/9l8TlU2uWf4?si=NpqA8rw61z4mt_4U Also could someone familiar with the build check what I'm missing? I'm missing damage and survivability. I need some points and better gear though, I know. https://pobb.in/5QXJs-L_iq7U Last edited by Vortigaunt1337 on Aug 31, 2024, 7:25:29 PM
|
|
" A few thresholds to reach/improvements: 1) Grab the int and mana split personality instead of int and evasion version (They cost around 10-15 chaos at the moment). 2 of these in the bottom slot cluster jewel would give a large amount of int and mana. 2) Try to reach 7k mana. 3) For survivability, since we are now running power siphon and not the spell totem version for levelling, we can drop Arcane Blessing ascendancy as it is now useless. You can allocate the ascendancy points into sanctuary of thought which would give you 1.6k energy shield which is a big boost to defences. 4) Try to max out crit, with the Balbala jewel and diamond flask active, you can achieve a good amount of crit but there are ways to boost it further. Try enchanting your wand with the harvest craft crit chance per x quality or can try runecrafting for 7% crit chance. Secondly, can use eldritch currency to try to get brittle ground as an implicit on the boots. I would craft critical strike chance rather than attack speed on the wand as crits are majority of our damage for the build. 5) Try to get an intimidate implicit ring which is a big amount of damage as enemies take 10% increased damage against attacks. 6) With the balbala jewel, try to find ones that give good passives like crit chance/attack speed/aura effect/chance to blind/projectile damage/elemental damage. I use the Timeless Jewel calculator App either via the website or through POB to calculate which seeds are good. I am using 6983 Balbala which gives a lot of attack speed. 7) Lastly, without anaethema's ring, we should only be running one curse and that is Sniper's Mark. Once we have Anathaema's ring, we can then run the 4 curse setup with arcanist brand - conductivity - elemental weakness - enfeeble. I usually cast sniper's mark manually against the tough bosses/uber bosses. Hope this helps. I think mainly the ascendancy point respec is the big boost to the build feeling good as it gives you a chunk of energy shield and makes your mana costs more sustainable as skills cost 50% less mana. Also forgot to mention, for our actual damage numbers, you need to change the count next to power siphon to 7 as we summon 7 totems and tick the box that says include in full DPS for the actual numbers. You also need to set projectile travel distance to 1 and set effect of shock based on what your current damage is (usually between 15-20% unless you have all the upgrades - I currently do 40% against uber bosses). You also need to tick the amount of mana spend with arcane cloak. That should give you a reasonable estimate of DPS. Even then, the damage numbers might be more because of returning projectiles which is not included in the calculations. Last edited by neoCrown on Sep 1, 2024, 8:52:40 PM
|