will melee EVER get some love?

You can literally get 1c weapon (5c with current inflation) from trade and do red maps with it, as melee, as long your build is not some weird piece of art of someone who doesnt know wth he is doing. You dont need 1k DPS weapon for that.
Last edited by Aynix on Feb 3, 2024, 4:01:33 PM
Ive seen lots of good melee builds and guides, youtube is your friend sir.
Rips
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Aynix wrote:
You can literally get 1c weapon (5c with current inflation) from trade and do red maps with it, as melee, as long your build is not some weird piece of art of someone who doesnt know wth he is doing. You dont need 1k DPS weapon for that.


I did say 2h weapons. Subtractem got roasted last league by half of the community for saying how cheep a Midgame axe could be made for only 5 divine. Ya he could if **super lucky**, but for most people it was going to cost 7-10 D which he ended up admitting.

Everyone reputable said 5 divine was very unlikely. I made the Axe myself, it was cheaper than cArns written instructions, but no where near capable to be as good. It still cost me 7 Divine to craft, and it was not a 6 link. So you can go fool some one else who doesn't know anything.

I always see the usual suspects running to any thread talking about melee to disparage the people making suggestions on how to improve melee and making absurd accusation of how easy it is with skewed disparaging remarks. It always seems we have the House of Lords looking down on those who were not born Cavilers. Always using "Off line" Trades, scam low-ball listings as legit, and prices 7 or 8 weeks in, instead of day 1-3 when it matters.

The options 2h melee have leave them very limited on what builds can be made with the limited options.
Last edited by Valkaneer on Feb 3, 2024, 8:24:59 PM
What exactly is a "midgame" axe in your world? 900 pdps? If it's a two hander you want there are plenty of unique options available that are at least sufficient for red maps and cost a lot less than 7 divines. Rakiatas dance for example was 2 divines when i checked early in the league.

There is also off meta stuff like this:

https://poe.ninja/economy/affliction/unique-weapons/kitavas-feast-void-axe

or this if you wanna play slams:

https://poe.ninja/economy/affliction/unique-weapons/uul-netols-kiss-vaal-axe

If it doesn't have to be physical you can also grab something like this just in axe form:



for 3c.

There are plenty of generic weapon/weapon type nodes on the tree that you can allocate for leveling where it doesn't even matter whether you have a phys base or not. You can literally league start elemental and switch to phys during mapping with just the default regrets you are given.

If you actually played melee or at least would do some thinking/researching by yourself you'd know that. But all you do is watch streamers believing you'll learn everything there is to learn by doing so. Well, you're wrong.
Last edited by Baharoth15 on Feb 4, 2024, 4:00:55 AM
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Valkaneer wrote:
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Aynix wrote:
You can literally get 1c weapon (5c with current inflation) from trade and do red maps with it, as melee, as long your build is not some weird piece of art of someone who doesnt know wth he is doing. You dont need 1k DPS weapon for that.


I did say 2h weapons. Subtractem got roasted last league by half of the community for saying how cheep a Midgame axe could be made for only 5 divine. Ya he could if **super lucky**, but for most people it was going to cost 7-10 D which he ended up admitting.

Everyone reputable said 5 divine was very unlikely. I made the Axe myself, it was cheaper than cArns written instructions, but no where near capable to be as good. It still cost me 7 Divine to craft, and it was not a 6 link. So you can go fool some one else who doesn't know anything.

I always see the usual suspects running to any thread talking about melee to disparage the people making suggestions on how to improve melee and making absurd accusation of how easy it is with skewed disparaging remarks. It always seems we have the House of Lords looking down on those who were not born Cavilers. Always using "Off line" Trades, scam low-ball listings as legit, and prices 7 or 8 weeks in, instead of day 1-3 when it matters.

The options 2h melee have leave them very limited on what builds can be made with the limited options.


Excuse me but you can get ENDGAME weapon for cheaper. Thats the problem with players nowadays. They think they need some omega-mirror tier gear for the build to work.
I don't see the whole "melee needs love" thing. Never have, and this is the first league I didn't go Cyclone as I did many times before.

Sounds more like whining...

-Time to be funny. The world needs funny right now! Warning: "Might" get you muted.

25 Exalts...oh God my stupidity stuck! Now onto 25 Divines...
I see 2h phys weapons in 4 categories:

1/ early -> 400 pdps - finish campaign start running maps - trivial to get
2/ mid -> 600-650 pdps - progress atlas - use contempt essences till you get attack speed on a weapon type you want and bench increased phys dmg - sub 1 div
3/ late -> 900pdps+ - good enough for the build to work and kill everything
4/ mirror tier weapons - 1100pdps+

Nobody needs 900 dps weapon to progress to and clear red maps. If you need such weapon, your skill tree/build is most likely bad.


Removing ancestral totem buffs and adding the power to base skill gems would be HUGE for melee, because you would have way better uptime(not ideal) on your actual pob dps and you would have 6 points/annoint to use for something else.

Mana costs are also something, that does not make much sense with melee. Why spells have mana cost and no accuracy needed, while attacks need quite a bit of mana and also need accuracy.

Slams are in their own category of issues:
1/ too many buttons - 4 warcries, totem, berserk, focus, banner, bloodrage
2/ not enough sockets due to totems being a thing
3/ huge mana costs
4/ huge investment in points to work around slow warcry speed/cooldown. Cooldown situation is much better with 20% quality on gems tho, so it is mainly speed issue
5/ leap slam forces you into mastery. Maybe base leap slam should not be exartable and trans version could?
GGG remove ancestral totem buffs and buff base gems instead. It is annoying to have to press:

4 warcries, totem, berserk, banner, bloodrage, focus, curse to cast a slam

result: 1/5th of normal build damage and 1/4th of POB dps for slam build in real scenario.
I played melee from 2013 until affliction. Now that I've seen what tornado shot can do, I doubt I'll go back to melee. I can clear mobs several screens away in juiced maps with 9k+ wisps using an MF build that has barely any defences. I don't need totems, fortify, banners, warcries, berserk, triggers or anything other than flame dash, TS and Blink arrow in the wildwood to be efficient.

Imagine playing melee in the wildwood.

Imagine having to actually be able to see a mob before you can kill it.

I can kill King of the wildwood with a 75/322MF and 2k unreserved life, without being able to see him!

The people on here subverting every single melee thread with "you can liTeral1Y sP3nD 5c aNd ClE4r EndGaME!"... You're deliberately obfuscating people's complaints about melee by throwing in irrelevant points like that. 10% of the player-base play melee, and I understand why this is even more so now because not taking advantage of ranged just gimps you. There is no comparison as it's basically a different game.




I'm struggling to come up with new goals to keep me playing this game.
Last edited by hmcg020 on Feb 6, 2024, 2:01:10 PM
So Tornado Shot is great for mapping when you throw a bunch of mirrors at it? Who would've thought. What amazing discovery you made there after 10 years. Gj on that.

If that's your idea of a great build then by all means, play TS for the rest of your life and never touch melee again. You have my blessing for that.
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hmcg020 wrote:
I played melee from 2013 until affliction. Now that I've seen what tornado shot can do, I doubt I'll go back to melee. I can clear mobs several screens away in juiced maps with 9k+ wisps using an MF build that has barely any defences. I don't need totems, fortify, banners, warcries, berserk, triggers or anything other than flame dash, TS and Blink arrow in the wildwood to be efficient.

Imagine playing melee in the wildwood.

Imagine having to actually be able to see a mob before you can kill it.

I can kill King of the wildwood with a 75/322MF and 2k unreserved life, without being able to see him!

The people on here subverting every single melee thread with "you can liTeral1Y sP3nD 5c aNd ClE4r EndGaME!"... You're deliberately obfuscating people's complaints about melee by throwing in irrelevant points like that. 10% of the player-base play melee, and I understand why this is even more so now because not taking advantage of ranged just gimps you. There is no comparison as it's basically a different game.



So you are happy playing a game where you dont even see enemies, everything dies offscreen and you just pick loot. What a thrilling gameplay that is! I guess some pople will be happy as long they are getting loot and empty map with loot raining from the sky would be the peak gameplay for them.

Personally I got so bored of it after few days, back when I played it in Prophecy that I never went back to "meta Bow builds" (I played Scourge Arrow when it came out)

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