tired some sanctum for the first time... And it's utter trash

I'm sorry to say this but, I didn't played sanctum league.

Now after dropping some tome, I was feeling like trying the mechanic, and it's really, really bad.

I love rogue like games, and I've played a lot of them, this is nowhere near the worst rogue like i have ever played.

It's frustrating, unrewarding, very punishing.
First, there is so much offscreen shit that aim at you, so much bullshit on the screen and the place is really dark, it's hard to see, the rooms are very small, combined with the resolve mechanic, it's frustrating and stressfull.
It AGAIN, favor the huge burst/dps build that can instant kill mobs.

Second, it's very RNG, some sanctum can be screwed from the start if you have a really bad affliction, making it even more frustrating, because overall, the affliction are way more powerfull than benediction, and you tends to meet a lot more affliction than benediction.

It's very time consuming, since I discovers the mechanics, it take a lot of time, a lot of attention, it's stressfull and the rewards are really bad.
I mean, 1 hour for a full sanctum to what ? a few stack of currencies ? maybe if i'm lucky an average unique that is worth some chaos, or 1 or 2 div ?
For what ? an hour of gamemplay that can be screwed at any time by a RNG thing ?

The overall desing encourage cheesing builds like totem to deal with offscreen things, so you have to make a specific build for a mechanic that is stressfull do to the amount of traps, off screen ennemies in a low visibility area, with huge RNG that can ruin your run, for low balls rewards. And you have to elarn specific pattern, like the last boss is nearly impossible to do first try.

I mean, off course boss have to be hard, but not THAT hard, because of the resolve mechanic, the last boss usually "one shot" you, and you have 1 single try, that take a long time to get, while other bosses have 6 portals to give you time to learn and try the mechanics, and farming for the boss parts is actually good in term of loot, here you have barely anything, only a full clear is "rewarding" (still lower rewards than blight, ultimatum, delve, bossing, harvest and so on).

If the sanctum gave REALLY nice loot/currencies on the run and at the end, it could be worth it, but atm it's just useless and punishing for litteraly no reason.
Last bumped on Jan 19, 2024, 6:07:21 PM
it was easier in sanctum league...they made it unnecessarily hard now just because we can buy relics
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Lyutsifer665 wrote:
it was easier in sanctum league...they made it unnecessarily hard now just because we can buy relics

Wrong, it's a lot easier now because you can buy all your helpful relics and don't need to drop them yourself, or just buy tons of runs instead of accumulating floor by floor during mapping.
Flames and madness. I'm so glad I didn't miss the fun.
Sanctum feels trash for two reason:
It was pretty much the best money making "strat" last league, so they ofc nerfed it
Even in its glory days it wasnt even close to what we are getting during affliction, so in comparison it feels even worse.
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Pashid wrote:
"
Lyutsifer665 wrote:
it was easier in sanctum league...they made it unnecessarily hard now just because we can buy relics

Wrong, it's a lot easier now because you can buy all your helpful relics and don't need to drop them yourself, or just buy tons of runs instead of accumulating floor by floor during mapping.


what if someone plays SSF or doesnt want to buy relics? then its a lot harder than before. pretty sure it didnt have all those archnem rares in there before either. .
Last edited by Lyutsifer665 on Jan 18, 2024, 3:12:08 PM
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Lyutsifer665 wrote:
what if someone plays SSF or doesnt want to buy relics? then its a lot harder than before.


So your argument here, is; if players choose to play one of the hard-modes in PoE, it becomes harder? Hard to disagree there.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Phrazz wrote:
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Lyutsifer665 wrote:
what if someone plays SSF or doesnt want to buy relics? then its a lot harder than before.


So your argument here, is; if players choose to play one of the hard-modes in PoE, it becomes harder? Hard to disagree there.


ok ignore the SSF part, what if someone is new and doesnt know what relics he needs to buy ? a mechanic shouldn't rely so much on items you buy. in sanctum league everyone could complete sanctum with no relics or whatever bad relic they found. it was better like that. end of
Last edited by Lyutsifer665 on Jan 18, 2024, 3:26:02 PM
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Lyutsifer665 wrote:
ok ignore the SSF part, what if someone is new and doesnt know what relics he needs to buy ? a mechanic shouldn't rely so much on items. in sanctum league people could complete sanctum with no relics. it was better like that. end of


Fair enough. I couldn't care less, and I stay far away from Sanctum, as I find it boring as hell, with or without easy access to relics. I just jumped in because I found your comment a bit funny.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
i hate it so much
(سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
"
Lyutsifer665 wrote:


ok ignore the SSF part, what if someone is new and doesnt know what relics he needs to buy ? a mechanic shouldn't rely so much on items you buy. in sanctum league everyone could complete sanctum with no relics or whatever bad relic they found. it was better like that. end of


They can still do it now cause relics are still nothing but a helpful addons to make your runs easier, or to make runs more profitable. Nothing has changed in this part other than that you don't have to rely on random drops in order to get specific relics.
Flames and madness. I'm so glad I didn't miss the fun.

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