ty so much for this economy! i love when 20% inflation for day hit all times

now x, tomorr x+20% and this continue each time!

just love it! we need more leags like this!

we need more drop 100+div from a mob
ye its super fun!
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When people stop responding to ~10 div trades because farming is more profitable :P
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
ah trade league
where you base your fun of the market not the gameplay

lold
(سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
"
RitualMurder wrote:
ah trade league
where you base your fun of the market not the gameplay

lold


One of the only reasons I even come back to PoE is the economy. Its not like it has the most riveting gameplay even in its own Genre. Plays more like a simulation, and economy adds value to drops and farming.

If this game was SSF only I wouldnt waste my time playing it.
got 5divs on my last sanctum run and felt poor.

liquidated over hundred divs into stuff that doesnt drop from loot goblin.
"
Destructodave wrote:
"
RitualMurder wrote:
ah trade league
where you base your fun of the market not the gameplay

lold


One of the only reasons I even come back to PoE is the economy. Its not like it has the most riveting gameplay even in its own Genre. Plays more like a simulation, and economy adds value to drops and farming.

If this game was SSF only I wouldnt waste my time playing it.


Interesting to note that some players like the 'trade simulator' aspect so much.

Trading and in-game economy also probably appealed to a lot of d2 players. And that is probably one of the reasons which made d2 so popular.

Also, I feel the trading/economy aspect is something that appeals to older players.

I imagine younger casual players don't like to socialise and interact much with other people and just want to play alone.

In my opinion a casual-friendly high-droprate (you can call it 'toothless') mode similar to d3 can be an attraction for people who don't like to play trade simulator.




"
hasatt0 wrote:
"
Destructodave wrote:
"
RitualMurder wrote:
ah trade league
where you base your fun of the market not the gameplay

lold


One of the only reasons I even come back to PoE is the economy. Its not like it has the most riveting gameplay even in its own Genre. Plays more like a simulation, and economy adds value to drops and farming.

If this game was SSF only I wouldnt waste my time playing it.


Interesting to note that some players like the 'trade simulator' aspect so much.

Trading and in-game economy also probably appealed to a lot of d2 players. And that is probably one of the reasons which made d2 so popular.

Also, I feel the trading/economy aspect is something that appeals to older players.

I imagine younger casual players don't like to socialise and interact much with other people and just want to play alone.

In my opinion a casual-friendly high-droprate (you can call it 'toothless') mode similar to d3 can be an attraction for people who don't like to play trade simulator.






There's also SSF and if that's not their cup of tea, well there's other ARPG's that don't have a trade economy. We don't really need that here too.
"
Destructodave wrote:


One of the only reasons I even come back to PoE is the economy. Its not like it has the most riveting gameplay even in its own Genre. Plays more like a simulation, and economy adds value to drops and farming.

If this game was SSF only I wouldnt waste my time playing it.


I agree, I also have never and will never have any interest in purposely extending the amount of time it takes to make progress with self imposed limitations like SSF. I totally understand the appeal, but I don't understand SSF weirdos writing off other problems of the game because their game mode exists
"
hasatt0 wrote:


Interesting to note that some players like the 'trade simulator' aspect so much.

Trading and in-game economy also probably appealed to a lot of d2 players. And that is probably one of the reasons which made d2 so popular.

Also, I feel the trading/economy aspect is something that appeals to older players.

I imagine younger casual players don't like to socialise and interact much with other people and just want to play alone.

In my opinion a casual-friendly high-droprate (you can call it 'toothless') mode similar to d3 can be an attraction for people who don't like to play trade simulator.




Some of us literally play trade. Buy cheap, sell for more, make "trading empire" for sole purpose of making hundreds of divines you wont spend because you dont have time to play the game, you are busy playing market ^ ^
Last edited by Aynix on Dec 29, 2023, 6:14:25 PM
Ill actually give examples since the OP couldn't.

Mageblood in tota: 90kc to 60kc
Divine Tota: Low 200 C first couple weeks


Mageblood this league: Never higher than 40kc
Divine Affliction: Low 200 C first couple weeks



Nice inflation, rather not find every specific example but since divines are apparentely dropping SOOO much than crafting should be saturation. Leading to lower prices.

Even though divines are literally worth similar prices this league.


0 evidence of inflation. Keep up the cope!


"Try again friend" -The actual broken POE vendor
Mash the clean

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