PoE 1 Xbox servers are restarting in: .
They should be back up in approximately .Transfigured Gems Part 5
" thanks for opening my eyes. I got confused. So, it still burns life but scales this from mana instead of life. then the "1 life left" thing makes sense. |
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" I think you're a bit sensitive. Calm yourself. The world is already overly sensitive we don't need that here as well. Telling people to kick rocks for complaining about tiny little things, when there is so much to be excited about is ok. You don't get to cherry-pick one little comment in my entire post and twist it to fit your overly sensitive narrative, there are too many people complaining about nothing and if you don't like it I do not care. What bothers me is your over-righteous attitude, we are defending GGG against toxic people, how you miss that is beyond me. I'm all for raising issues and bringing stuff to the attention of GGG, however for the people that cry and complain dogging GGG with zero constructive criticism then yes grab a box of tissues on your way out, and you can too. |
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Blast rain is completely absent from all transfigured gems, awesome, I love to see it.
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That's too bad we haven't got a transfigured elemental hit gem in this update. Looking foward to see it in the next major update. Anyways thank you for the new great additions.
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" Cool your brows, I didn't yell or offend any one, I just showed disappointing and worrying STATISTICS. league will start in few hours,BTW. So I will go plan some imaginary build based on unknown skills |
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I am unable to decipher the exact mechanics of the Penance Brand of Dissipation. How many stacks of energy can one target acquire and in what conditions are these stacks removed? garf
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" from the changed gems post: Added 30% less Damage with Ailments Deals +10% more Damage with Hits against Branded Enemy Removed 10% increased Area of Effect Explosions deal 90% more Damage with Ailments per Energy after the first Explosions deal 150% more Damage with Hits per Energy after the first +0.1 metres to Explosion radius per Energy Pulse deals 50% more Damage with Hits and Ailments Up to +0.9 metres to Energy spread radius, scaled by distance from Brand Can be Attached for a total Duration of 2.50 seconds Modified Effectiveness of Added Damage 570% Deals 2541 to 3811 Physical Damage Activates every 0.1 seconds while Attached Show Differences New: Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. >>>> I'm assuming 20, unless the transfig versions remove stacking, which is possible. |
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" Same here, easy mistake to make considering how we are used to RF working. Thanks for clarification, Tigre. |
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LoL ..
I Even called it out yesterday on Mathil's and Pohx's stream that RF was gonna be mana based. :D |
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Tell us, what percent of transfigured gems did we actually get to preview before the release?
Good Luck, Exile.
-Jack |
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