3.22.1 Hotfix 2
ty but remove 1shot and fix bugged enemy mechanic pls
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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still lagging... anyway got stupid ai suiciding while getting roflstomped... rematch with bugged titanic shell... thats it for me, im out of trials for good. That BS is just too bad.
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"MINIMUM:
OS: Windows 10 Processor: Quad core 2.6GHz x86-compatible Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 650 Ti or ATI Radeon™ HD 7850 DirectX: Version 11 Network: Broadband Internet connection Storage: 40 GB available space RECOMMENDED: OS: Windows 10 Processor: Quad core 3.2GHz x64-compatible Memory: 16 GB RAM Graphics: NVIDIA® GeForce® GTX 1050 Ti or ATI Radeon™ RX560 DirectX: Version 11 Network: Broadband Internet connection Storage: 40 GB available space Additional Notes: Solid state storage is recommended" Taken from the PoE Steam Page today. Now I run: Windows 11 6 Core i5-11600KF at 3.9 GHz 16 GB RAM Nvidia RTX 2060 Wired 80/40 Mbps ISP 150 GB spare storage on SSD M.2 This is all above the recommended with only RAM being simply equal. To maintain 60fps I have to have all settings on minimum running DX12. Vulkan chugs and has graphical errors (missing tiles, missing whole objects such as monsters, shrines, rituals, portals, and CTD on heavy strains like Harbinger or Searing/Exarch mobs, its a long list). DX11 runs slow and similar to Vulkan but slightly better. Any other settings result in freezes, FPS drops to 45 and lower. Their specs don't match actual use. Not sure if this is the original reqs or new reqs since the ugly particle patch. But ya. |
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Please if possible almighty GGG, we need another performance patch yaaaay positivity so my post doesnt get deleted again <3333333
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This will probably get deleted as it is realistic, I mean negative. After 6 weeks of beta testing this POE 2 engine for GGG, it is clear that it has issues. Please give us an option to go back to the old engine. Or at least stop acting like these problems don't exist. If you at least acknowledged that people were having issues and were working on a fix, I'm pretty sure people would be more willing to work with you. Instead you've left us only our imaginations to speculate on what's going on. And many jump to the worst conclusions. If the reality is worse than that, lord preserve us. I think the only way we can communicate with GGG at this point is to use the same method of communication. Silence and leaving the game. Maybe when player numbers drop, they will acknowledge there is a problem and fix it.
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" Come on man, complaining is toxic, harming people's hardware is not <33333 |
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PoE right now is basically their way of testing PoE2 features without actually having someone play PoE2.
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PoE is still crashing consistently, I don't think these ''hotfixes'' did much..
Hello guys.
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" Exactly. You can replace burnt/exploded hardware, but those scars on your SOUL(!!!)... those will NEVER go away... |
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