0.10.7 Patch Notes

You guys areamazing as always but still waiting on news on what you plan on doing with auras you cant just rip something away from us thats been there since closed beta and not say a word about it....
nice .....i cant w8 now!!
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Altexatorka wrote:
hmm another 20$ pack :( But Ebony effect seems to be worth it :)


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If there is no room for items to drop on the ground when a monster dies, they now stack on top of other items rather than not dropping.



so everyone playing in party so far has chance that some rolled drop won't be shown because there was no place on the ground? Seems like revolutionary BUG fix.



I think what that means is the item itself is stacked on another, not the name..you should still see the name. I can kind of verify this is true by the fact that I seemed to have alot more loot last night running with my summoner than I normally do.
IGN- Sharuken/GregorClegayne
My Store id-http://www.pathofexile.com/forum/view-thread/257502
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superbubbakush wrote:
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Chris wrote:

[li]Added new Item Mods - "of the Worthy" and "of the Apt": Reduced attribute requirements to equip an item.[/li]
[li]Added new Item Mods - "of Shining", "of Light" and "of Radiance": Increased accuracy and light radius.[/li]

Thanks for your feedback and generous support! It's greatly appreciated as always.


take this OUT please



REMOVE THIS NOW - CRAFTING IS RUINED - YOU ADDED 2 MORE THORNS - I HOPE CAPS MAKES THIS HAPPEN FASTER
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Jayzonious wrote:
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superbubbakush wrote:
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Chris wrote:

[li]Added new Item Mods - "of the Worthy" and "of the Apt": Reduced attribute requirements to equip an item.[/li]
[li]Added new Item Mods - "of Shining", "of Light" and "of Radiance": Increased accuracy and light radius.[/li]

Thanks for your feedback and generous support! It's greatly appreciated as always.


take this OUT please



REMOVE THIS NOW - CRAFTING IS RUINED - YOU ADDED 2 MORE THORNS - I HOPE CAPS MAKES THIS HAPPEN FASTER


LOVE the new crafting mods! Great idea guys :) Can't wait to see them start appearing on gear!!!!
awesome job everyone at GGG .... have been playing since CB and still having a blast!! Keep it up please!!
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Drahken wrote:
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gisthere wrote:
I have IIR 455 before patch and got 1 unique for 80 rare. After patch I have same 1 unique for 80 rare. Nothing changed.


are you a summoner? this is ridiculous that people are able to play with 455 IIR.



what are u talking about?
go check some people on HC
with pure 500 iir without counting iir gems!
and they are bow users!

and its all good in patch even common uniques are obviously dropping more often

although i am getting fps drop on docks when bunch of bow mobs start shooting which never happened before
Last edited by IceLancerSR#0218 on Apr 19, 2013, 8:58:53 PM
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oowarpigoo wrote:
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Continued to incrementally improve the art, effects and environments and audio.


how about making alphas howl look like a wolf helmet instead of a piece of leather.


I second this!
IGN: DrunkBarbarian / SupernalScion
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Necrogue wrote:
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Chris wrote:
The multistrike+lightning strike builds are still brutally powerful, even though the projectile damage has the penalty applied correctly. I'm sorry that the patch upset you but I think after you've had a chance to test your character and the other changes out, you won't feel so badly about it. A lot of the other issues you've mentioned have fixes coming that are mentioned in the development manifesto.



Just tried out multistrike+lightning strike. If by "brutal" he means takes forever to kill things then yeah, pretty brutal. Back on the shelf with that toon.

Can anyone point me to a good dual totem summon build? With my user name you'd think I'd have a summoner by now.


Yep. I'm glad I invested all this time and currency into my formerly shelfed claw shadow, which prior to multistrike/lightning strike wasn't viable. Guess claw builds suck again. Can't even leech enough life to stay alive with two Bloodseeker's.

Ahem, WHEN are claws going to get a buff?
IGN: DrunkBarbarian / SupernalScion
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kalakrasia wrote:
@^ sorry if i am wrong but i have the feeling Lightning Strike's projectiles have bigger range than Freezing Pulse. So in what way is Lightning Strike "melee" compared to EK and FP? Like anyone uses it without shift+click spamming it...


It's a ranged attack used by a melee character. Pretty simple.
IGN: DrunkBarbarian / SupernalScion

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