We Are Taking A Temporary News Break
" BINGO ! |
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News about no news, where no-news news counting into news per year :D
Same logic as GGG steps from 3.13 patch XD |
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There's no need to force it by scraping the bottom of the barrel for "news" in order to hit an artificial daily quota.
Post-exilecon just post news when there's something newsworthy! P1 SSF Phrecia: 91 Oshabi KF
P2 SSF FateOTV: 89 Spark PF P1 SSF Keepers: 97 Earthshatter JUGG P1 char archive: view-thread/963707 |
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It's all good. Best wishes for ExileCon.
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when will they give information about whether the Crucible tree will already remain on existing items in the form of legacy? what was it like after the league of Kalandra, Scourge, Synthesis?
Last edited by UprisingRivals#6279 on Jul 15, 2023, 1:15:55 PM
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cant wait
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HAHA, 1 month left, didn't get enough of the league
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Nice
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" Every item ever apearing in a league except Sanctum relics are permanent and are in standard at "merge" usually right after league end. With the odd exception for deleted/bugged or totally broken items. Relics were the only item ever introduced as "going away at the end of the league" and are the exception to the rule of how POE normally works. This is called "Borrowed power" game design and is only rarely well liked by gamers (as it was with Sanctum), and very much out of the ordinary for POE unless you count things that are massively OP getting nerfed (such as will be the case with Explotems and many other past super broken interactions/scaling). Personally when/if POE moves towards regularly using borrowed power, that will be end of leagues for me as I regularly play standard due to time constraints/life/being casual/boomer. I also philosophically disagree with that style of game design. Part of what makes a games items at all compelling to me personally is that I "earned" and keep them. POE is also ALREADY very unabashedly omega thirsty for its playerbases free time and it feels somehow "dirty" to also ask us to be okay with throwing our items away more than just the odd experiment like Sanctum. I realize that people who never play standard often don't give any fucks about this but thats my 2c anyway. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Jul 15, 2023, 9:54:32 PM
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" I'd like to think I'm pretty plugged into my main game, and would know who you're talking about. Care to fiil us in on the multiple founding people and multiple lead staff who left? maybe some links? As far I can can tell the last publically notable GGG employee to leave was Erik half a year ago apparently to go do work on a card game for some "NFT slash crypto" (LOL its' always both of those things isn't it?) game dev or some shit. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Jul 15, 2023, 10:15:12 PM
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