[3.24] Ice Shot / Lightning Arrow Deadeye (Or Tornado Shot) - 400%+ MS, League Start Viable!

.g
Last edited by Sekiwan_no_Okami#5150 on Aug 21, 2023, 8:49:19 AM
"
UltronFR wrote:
can we do the endgame with lightning arrow ?
I don't really understand your path of building



that depends what you have in mind when you say endgame,

mapping? sure
uber pinnacle conntent? not really. Unless you are fine investing 40 divines+ into the build and make some adjustments with bossing in mind

So, it's a not so short, but not so long pre-story of my PoE experience. My first 3-5 tries to play the game lasted until i get bored in 3 act and droped it, so doesn't count at all.

In crucible i finally leveled my first real character to 90 level and i felt like i was playing potato. It was the most noob friendly fezz's toxic rain build, which sucks a lot with all this mana efficiency and stats problems, on top of that with literally zero explanation of how to earn some currency for equipment to make build work. Overall, it actually helped me to scratch the very top of game mechanics, but experience was... painful. I get into T16 maps, hit the roof of the build in 5mil dps and it wasn't enough for comfort playing (melting everything on the screen with one button)

*Here I'm watching sh*t tons of different (actually the same, but from different YouTubers) PoE videos on youtube to figure out how to press 1 button and see how everything melting on the screen. All advices doesn't work at all.

Then i tried build from neighbor topic - something blablabla venom gyre with mageblood at home. Leveled character to 70 level, get overwhelmed with how many currency i need to spend just to make it work (it doesn't worked eventually), dropped character. Tho, playing acts was nearly fun

*Here i watching another sh*t tons of videos on youtube and only get upset from how useless all advices from most loved and watched PoE YouTubers is (they simply repeat the same things, which doesn't make it more understandable).

Then i spent almost 4 days just to fins noob friendly, league started build that sort of can fastly jump into T16 with low investments, will be able to grind some currency for more powerful upgrades and finally try all this "juicy" maps.

Yeah, i started leveling boneshatter juggernaut. And again acts done, i hit maps, low budget upgrades costs up to few divs, damage is nearly zero, char is very, VERY slow, but eh, with 4k hp and 75% res, which doesn't save from random oneshots.

So i dropped the game again.

And in this period of time i saw your guide, but thought it was just another "league start able" clickbait for at least 50+ divs build just to make it comfortable for playing.

Well, i was wrong.

Started your build with start of ancestors league, acts experience was super duper fun and smooth, hit maps just today with around 50 chaos orbs (raw) in the stash, just because this build is able to kill more mobs and do it faster, spent like 1 hour in trade changing equipment to sort of as it in PoB "on low budget" (just some trashy corrupted 6 link bow/body/rings with - to mana cost, one ring with +1 min endurance, everything with res% just to fill it up to 70+% and boots same as in PoB), changed gems to tornado shot
at 69 (nice) level aaaaand...

*We are nearly here


I just hit yellow maps in (checking the time) like 30 minutes or so, clearing maps in less than 2 minutes, melting every random mechanic i face in process and finally, and i mean FINALLY, i press one button and my screen just exploding with all this fancy effects, melting every single mob on it in less than 0,0001 second and I'm showering in loot, with tons of raw currency (got one more raw div lmao).

Why I'm typing all this longreed? Just to other players can understand how noob i am and that this build is easily working even in my tiny noob hands without even 1 div of investments, with completely trash equipment and barely 30 fps on screen (GGG fix performance issues please, game is barely playable, like come on). In fact, you don't need any hard moves, calculations, currency farming, major talents changing, or 2000+ hours experience in this game at all to make build work, because it's already working "from the box" and some trash corrupted 6links that cost barely 5c each is all you need to make it shine.

Dude, you are absolutely GOAT and your build gave me my best experience in this game. I damn sure i will be destroyed in T16 maps with my current gear and only 40k dps, but also i already see that by the time i hit T16 (probably tomorrow), I'll already get currency for gloves and belt for berserk and i already know that this will be enough to easily manage T16 maps without any effort at all.

And consuming all this, literally everyone should try this build to at least feel how it is to play without any struggling at all, just having fun from the game and getting exactly the same effect as you seen on the video advertising this build.

And again, if this build is somehow doesn't working in your hands, problem is in your hands, not in this build at all, because it's working even in my noob hands.

bro how do you craft
+proj speed/dmg (prefix)
+cold and chaos res? (suffix)
on the amulet? I know how to craft one of them but not both at same time.
Anyone else struggling with mana for this build? (First time playing it in 3.22)

Any tips on actually being able to take advantage of the AS without it running out of mana and stalling the fight?
"
xAMPZx wrote:
Anyone else struggling with mana for this build? (First time playing it in 3.22)

Any tips on actually being able to take advantage of the AS without it running out of mana and stalling the fight?


Sometimes yes , I struggle also regarding the mana .
"
xAMPZx wrote:
Anyone else struggling with mana for this build? (First time playing it in 3.22)

Any tips on actually being able to take advantage of the AS without it running out of mana and stalling the fight?


Just craft mana flask with "enduring" prefix. Effect looks like "Flask Effect is not removed at Full Mana Flask Effect does not Queue, #% reduced Duration, #% reduced Amount Recovered" and get rings with "Non-Channelling Skills have -# to Total Mana Cost" enchant, at least with "-7" on it. That kinda should be enough to not feel any mana problems. If you somehow still feel mana problems, try to also get some intelligence on one of rings or other gear.

Is the endgame PoB also updated for 3.22 or should I stick to the progression PoB for endgame as well?
"
Axyrus wrote:
Is the endgame PoB also updated for 3.22 or should I stick to the progression PoB for endgame as well?


As far I'm aware , the POB seems also updated for the endgame
Is the CWDT really supposed to be at 20? It won't trigger until I take enough damage to die that way.

Report Forum Post

Report Account:

Report Type

Additional Info