Curses FAQ

Love the last answer. Made me :)
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mindcontroler wrote:
But keeping in point with my questioning, so Bane ISN'T a Hex? Correct?

Explain to me then why Hex passives (top left of the Witch tree, next to the Cluster, if you need to find them) on the skill tree work with it. Thought it wasn't supposed to be a Hex skill, even though it has the Hex tag.

As far as I'm aware, "Hex Skills" ≠ Hexes.

"Your Hexes have infinite duration"
vs
"50% increased Area of Effect of Hex Skills"
"Hex Skills have 100% Increased Skill Effect Duration"

"Skills" is essentially the same as "Skill Gems" in terms of tag grouping. Hexes themselves are not skills; hexes are hexes. Burning damage isn't a skill; burning damage is burning damage.
Last edited by mugenjie#5435 on Nov 29, 2022, 1:07:23 PM
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Reshemin wrote:
"
Xystre wrote:
smiley face is what they have been doing to this game for a while now..

Not to the game. Just to it's players. :)

the game gets way less than that

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Varana wrote:
Bane has the Hex tag, but Bane is NOT itself a Hex

And that's it, period. There were alreadey discussions around that back in the days of the curse rework etc.

Bane is not a Curse (or a Hex) despite having that tag.

edit: this is also GGG's official reasoning for it not working with Vixen's, btw.


Same goes for it not working with blasphemy support, otherwise we could just run around kill everything without any risk and the fact that GGG hates automation.
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mugenjie wrote:
As far as I'm aware, "Hex Skills" ≠ Hexes.

"Your Hexes have infinite duration"
vs
"50% increased Area of Effect of Hex Skills"
"Hex Skills have 100% Increased Skill Effect Duration"

"Skills" is essentially the same as "Skill Gems" in terms of tag grouping. Hexes themselves are not skills; hexes are hexes. Burning damage isn't a skill; burning damage is burning damage.

This.

Also, why common lawyers are better suited to understanding PoE rules these days than common players.

edit: 'juristically' speaking, it's totally fine with Bane. It's actually less so with Crackling Lance. But removing that AoE tag there would block scaling it's damage from AoE supports/skills, and that does work.

So, no, it actually boils down to it working exactly like GGG wants it to work - at some given moment.

:)
"Boah, is echt lächerlich, wie schnell das hier lädt, wenn nich irgendwelche Penner mit MTX hier rumhängen."
Last edited by Reshemin#6133 on Nov 29, 2022, 1:23:17 PM
RIP BANE ....... ..... ........
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Reshemin wrote:
Also, why common lawyers are better suited to understanding PoE rules these days than common players.

It became far clearer to me after reading this from Mark:

https://www.reddit.com/r/pathofexile/comments/634vc5/comment/dfsifzt/
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mugenjie wrote:
"
mindcontroler wrote:
But keeping in point with my questioning, so Bane ISN'T a Hex? Correct?

Explain to me then why Hex passives (top left of the Witch tree, next to the Cluster, if you need to find them) on the skill tree work with it. Thought it wasn't supposed to be a Hex skill, even though it has the Hex tag.

As far as I'm aware, "Hex Skills" ≠ Hexes.

"Your Hexes have infinite duration"
vs
"50% increased Area of Effect of Hex Skills"
"Hex Skills have 100% Increased Skill Effect Duration"

"Skills" is essentially the same as "Skill Gems" in terms of tag grouping. Hexes themselves are not skills; hexes are hexes. Burning damage isn't a skill; burning damage is burning damage.


So, if I ask you "What is a Hex?" we reach "What is a Woman?" levels of contrivance in this argument?

And in the case of your answer to "what is a hex?" being "a hex is a (has to be) curse", why in the everloving name of fuck did we need that tag in the first place? Should I start breaking this down into logic gate parameters? Are all Bifurs, Bofurs?

Look, I get where you're going, and after reading the post from Mark (who is just as lost as any of us into the whole tag argument) someone linked here, I'm inclined to believe you're applying the GGG logic (which is nowhere close to fucking right, but it's theirs and they can use it in their game) correctly, so I'll just take this at face value and leave it in Schrödinger's Proverbial Grey Area for now.

When the league gets going, I'll try this crap out and come out with definitive answers for it. Worst case scenario, I'm out of a few Regrets. In the meantime, thanks everyone for the argument (no irony and no /s, in case it's necessary), at least it led somewhere. That somewhere being, me deciding to drink. And I'd say most of you should follow suit.

Edit: semantics.
Last edited by mindcontroler#6896 on Nov 29, 2022, 2:28:34 PM
So unhappy since 3.15 :-/

Played since .... almost always .. almost every league

Good, that I could buy so many games in steam sale :-D
"
mindcontroler wrote:
Should I start breaking this down into logic gate parameters? Are all Bifurs, Bofurs?
erm... yes? Because - we're talking about a computer program here? Please remember that this is all that PoE is - just a bunch of logic functions which get executed pretty fast. Cheers!
"Boah, is echt lächerlich, wie schnell das hier lädt, wenn nich irgendwelche Penner mit MTX hier rumhängen."
"
RaiBlack wrote:
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This stat previously didn't work so this doesn't functionally change anything to remove it.


Please do not wait for major overhauls to fix these kind of problems. This majorly hurt builds that was counting on this buff for a long time. The sad thing is, it is really hard to understand if anything is working or not because you design the game in way to conceal every mistake you do. We can't check how our damage feels for everything we add into our build one by one.

Pumping meaningless leagues one after the other had reached its beneficial limit. You should spent more time fixing and polishing your game rather than always prioritizing something else. Big chunk of your dedicated players are losing faith in you..


this x1000

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