3.20 Balance Manifesto: Monster Mods and Archnemesis
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Good news, hopefully we can get little bit buffs on mana cost of skills side as well I think 3.15 was bit much :) Keep it up!
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I actually like Archnemesis, but I understand why many didn't. Hopefully it doesn't become too boring again, like it was before Archnemesis. Some monsters should be tough, scary, and honestly somewhat unpredictable.
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
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Really nice manifesto.
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Good changes, congrats
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Thanks for finally making mods simpler and readable again. Must have been hard to get over the sunken cost fallacy.
I hope the changed rewards on rares feel like the loot was before 3.19. League start weekend will show if it worked or if loot remains a garbage fire. I am not hyped but interested in the new league. Now buff melee like crazy (for real this time) and buff 20+ underused skill gems, please. |
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I guess Archnemesis WASN'T the hill.
8 mod maps are the new alch and go.
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Yay! I’ll put down D2R and come back.
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hope they get rid of rarity BS too so we can play whatever builds we want.
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