3.20 Balance Manifesto: Jewels and Ailment Mitigation
And which ailment mitigation did you remove on tree, pantheons, gear and gems?
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Sounds very positive overall. Really curious how hard it will be to roll a useful (not bis) regular jewel now, since the modpool overall get's even bigger.
Wer nichts weiß, muss alles glauben.
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Hello ggg, i like these changes that you propose. I do hope however you keep a jewel like poachers aim in mind. This jewel was an easy acces in acts for a source of pierce that certain spells can use.
I hope this jewel stays in the current drop pool. Thanks! |
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ok, you have my attention
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" They're releasing the manifesto in parts now. This is 1/5 |
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I like it.
~ There are spectacular moments.
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Is this another case of "we reworked 200 uniques and 3 of them are now usable" ?
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This is a buff!
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removing uniques from the game without question but not Archnemesis. nice....
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Why remove the option of harvest jewel implicit? It was such a nice crafting element.
Also on an entirely different topic - Please introduce some sort of 'training dummy' on which players can attack and check buffs etc. NPCs are already targeting dummies at Karui shore. Why shouldn't an exile get the choice? We are also the citizen wraeclast. |
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