An Overview of Upcoming Changes

This league could have gone soooo well had it not been for these overwhelming changes for casual players.

I will not comment again on harvest. Just revert it to previous state until you can think of a better more viable option.

We are all aware of how changes can impact the game and the economy in several million ways and respect the fact that devs cannot spend day and night on this issue. But this league has been a nightmare difficulty. Not a challenge.
still no loot change... i dont restart the game anymore.
Hide the modifier that shows the monster with bonus loot so that it still exists so you get the rare loot mob but you won't know it is him so you can't call a culler for it.
Seriously? You are gonna work on buffing minions, but you won't touch or fix slams?? lol sad
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Tobinator wrote:
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DarkJen wrote:
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EvolvedQS wrote:
trade site limited me from messaging people even though zero people were responding. since your game is dead can you implement an auction house since people dont give a fuck about actually selling what they post.

they are ruining the trade experience because you allow it.


Most players are gone and only pricefixers and bots still online?

What a future!


Sc league feels super dead u cant sell anything


Yeah.
I saw all prices falling down pretty fast before I quit. Even this doesnt help.
As far as lightning mirages the most dangerous thing is that sometimes the sound queue doesn't play. They're one of the few things in PoE to date that I think are both dangerous and fair actually because you can play around it as long as the sound bothers to play so you know what's going on.

For the loot part of it... I mean I think if you'd do the rounds on total numbers with loot and assume you can kill every encounter you face, you'll probably find that it's balanced. The problem is that it's all stashed up in 1 big super rare encounter so the game is currently about waiting for that encounter, praying you can actually kill it, and then doing everything humanly possible to boost the crap out of the drops on that one monster.

If you were to flatten the loot curve from dirac pulses to nice little hills at least I think you can fix both problems where people feel unrewarded AND the problem where mf cullers are the only good way to play PoE. Let's say the weird currency conversion thing which is indeed awesome but way too rare, appears on any 4mod. Then AN mods can still define what the rarity is of the items getting converted to currency and you can tweak around that and rarity/quanitity bonuses to get it rebalanced. But there will be more incidents of fun loot, hence less people complaining there is none. The whole less items but better only works with actual items. For currency, it just feels so incredibly bad if you have to play for hours without any.
The new MF stuff is the worst change in years I am not angree i am disappointed get your ship on track when Diablo 4 comes out it might be good and if it is this kind of stuff will cost u so much more. I will be back but right now i feel like u have all lost your way. Diablo2 MF is not somthing u should be chassing.
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We are monitoring the current situation where players feel forced to swap items or hire a magic find culler against specific four-mod Archnemesis monsters. We don't have an immediate solution for this but we are actively looking at it.




maybe what u need to do is re evaluate this love you have for magic find, its a trash mechanic, if you want more loot then make your character more powerful and ull kill more monsters per hour with more juice and that gives u more loot.

this idea of making ur character less powerful to get more loot is just lame and silly, and it always going to be open to this idiotic situation of that less powerful character being in a group with more powerful characters and getting the best of both worlds in a situation that a solo player cannot replicate and is massively disadvantaged by.



magic find is a trash concept, get over it and remove it from the game.
GGG just make harvest crafted gear soul bound. Then give it back 3.13 power level of crafting.

People that craft for profit wont be able to use it. And people that want to learn crafting or want to craft all their own gear can.

They can even give it a special ugly color or icon and make it status symbol not to use harvest crafted gear.

Ill gladly pay the price if i can use harvest how i want. I wont even mind if lifeforce becomes untradeable in addition to it making items soul bound. if i can can as many craft as i had before 3.19.
"We are monitoring the current situation where players feel forced to swap items or hire a magic find culler against specific four-mod Archnemesis monsters. We don't have an immediate solution for this but we are actively looking at it."
Yeah, who thought that having loot goblins that drop 50 divines is not a good idea? How about everybody except GGG?

The rest sounds... hopeful?
3.23 was the best league of all time (an absolute banger)

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